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2020-10-27Merge pull request #43029 from neikeq/offline-nuget-fallbackRémi Verschelde
2020-10-27Merge pull request #43088 from neikeq/fix-custom-event-signal-hot-reloadRémi Verschelde
2020-10-26Fix uninitialized `GridMapEditor::node` and `InputMapEditor::setting` variables.bruvzg
2020-10-26Merge pull request #42817 from akien-mga/vulkan-sdk-1.2.154.0Rémi Verschelde
2020-10-26C#: Fix custom event signals crash on hot-reloadIgnacio Etcheverry
2020-10-25Optimize SVG using `svgcleaner --multipass`Hugo Locurcio
2020-10-25Merge pull request #42848 from Tadaboody/bugfix/gridmap_visibilityRémi Verschelde
2020-10-24GDNative XR: remove redundant `config.py`Andrii Doroshenko (Xrayez)
2020-10-23Merge pull request #43026 from Chaosus/color_autocompletionYuri Roubinsky
2020-10-23Shows ColorRect in Color constants autocompletionYuri Roubinsky
2020-10-23C#: Make editor create NuGet fallback folder for Godot packagesIgnacio Etcheverry
2020-10-23C#: Re-work solution build output panelIgnacio Etcheverry
2020-10-20Merge pull request #42943 from vnen/gdscript-local-scope-fixRémi Verschelde
2020-10-20Merge pull request #41983 from ThakeeNathees/array-const-folding-bug-fixGeorge Marques
2020-10-20GDScript: Fix handling of scope for local variablesGeorge Marques
2020-10-20GDScript: Add initialization for the language before debug testsGeorge Marques
2020-10-20Removed underscore from GraphEdit begin/end_node_move signalsYuri Roubinsky
2020-10-19Merge pull request #42067 from ThakeeNathees/for-loop-stack-overriden-fixGeorge Marques
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-10-17Add GetStringFromUTF8 and GetStringFromASCIIAaron Franke
2020-10-16Setting visibility on GridMap now works. Closes #41374.Tomer Keren
2020-10-15Merge pull request #42649 from madmiraal/reapply-41806Rémi Verschelde
2020-10-15vulkan: Sync loader, headers and glslang to sdk-1.2.154.0Rémi Verschelde
2020-10-14Link the Random number generation tutorial in the class referenceHugo Locurcio
2020-10-13Merge pull request #42731 from opl-/fix/csharpscript-load-code-duplicationRémi Verschelde
2020-10-13Merge pull request #42592 from madmiraal/fix-42567Rémi Verschelde
2020-10-13Fix code duplication in CSharpScriptopl-
2020-10-12Bind missing constant in VisualScriptPropertyGetTomasz Chabora
2020-10-09doc: Sync classref with current sourceRémi Verschelde
2020-10-09Mono: Fix typo in Godot.NET.Sdk.nuspecRémi Verschelde
2020-10-09Merge pull request #42623 from lolleko/incorrect-macos-platform-name-csharpRémi Verschelde
2020-10-08Merge pull request #41881 from ThakeeNathees/crash-on-builtin-constructorGeorge Marques
2020-10-08Reapply -Avoid adding margin twice along capsule Y axisMarcel Admiraal
2020-10-08Adressed ReviewLorenz Junglas
2020-10-08C# GodotTools: Replace platform Identifier "OSX" with "macOS"Lorenz Junglas
2020-10-08Fixed #41040 in an alternative way now that #39726 is revertedAndrea Catania
2020-10-08Revert "Optimized physics object spawn time and optimized shape usage when th...Andrea Catania
2020-10-08Revert "- Enhanced the flush mechanism by flushing only needed thing."Andrea Catania
2020-10-08Merge pull request #42610 from jak6jak/set_valuesRémi Verschelde
2020-10-06added temp variable because *p_inputs[2] is the same as *p_outputs[0]Jacob Edie
2020-10-06Improve the Vector2 rotated code in C#Aaron Franke
2020-10-06Initialise Bullet RigidBody friction to the expected value of 1.0Marcel Admiraal
2020-10-04Merge pull request #42439 from Xrayez/doc-gdscript-load-and-resloader-xrefRémi Verschelde
2020-10-03Merge pull request #42518 from Duroxxigar/update-getter-and-settersRémi Verschelde
2020-10-03Switch from recursion to iterative for backfilling colour regionsPaulb23
2020-10-02Updated getters and setters names for toplevelDuroxxigar
2020-10-02Merge pull request #42503 from naithar/feature/ios-cleanup-arcRémi Verschelde
2020-10-02iOS: RefactoringSergey Minakov
2020-10-02Check entire basis column for zero size when unscaling Bullet basis.Marcel Admiraal
2020-10-02Merge pull request #42480 from ssw99/sprintf-function-bug-fixRémi Verschelde