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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-01-08
Merge pull request #34920 from GodotExplorer/lsp-signatureHelper
Rémi Verschelde
2020-01-08
Merge pull request #34918 from vnen/gdscript-assign-op
Rémi Verschelde
2020-01-09
GDScript LSP: Implement signatureHelp
geequlim
2020-01-08
GDScript: enable type checks on release mode
George Marques
2020-01-08
GDScript: properly set type of local variable initialization
George Marques
2020-01-07
Merge pull request #34886 from JFonS/fix_32699
Rémi Verschelde
2020-01-07
Make NoiseTexture threading more robust
JFonS
2020-01-04
GDScript LSP: Implement goto declaration
geequlim
2020-01-04
Merge pull request #34795 from dankan1890/mono_cs_icon
Rémi Verschelde
2020-01-03
[Mono]: the C# script icon is now visible in the editor.
dankan1890
2020-01-03
Merge pull request #34790 from clayjohn/ETC-support-alpha
Rémi Verschelde
2020-01-03
Fix ENet max clients highest value.
Fabio Alessandrelli
2020-01-03
Add support for Lum-alpha textures to ETC fallback
clayjohn
2020-01-03
Merge pull request #34784 from neikeq/fix-hintpath-godottools
Rémi Verschelde
2020-01-03
Mono/C#: Fix wrong HintPath for package in GodotTools
Ignacio Etcheverry
2020-01-03
Merge pull request #34452 from aaronfranke/color-arith
Rémi Verschelde
2020-01-03
Merge pull request #34772 from clayjohn/ETC-support-alpha
Rémi Verschelde
2020-01-03
[Mono] Color arithmetic operators
Aaron Franke
2020-01-03
Merge pull request #34688 from sheepandshepherd/gdnative_class_ptr
Rémi Verschelde
2020-01-02
Fallback to RGBA4444 for textures with alpha set to ETC compression
clayjohn
2020-01-03
Expose cast_to to GDNative for dynamic casts
sheepandshepherd
2020-01-02
[Mono] Make Sign methods consistent with GDScript and System.Math
Aaron Franke
2020-01-02
Merge pull request #34758 from neikeq/mono-bindings-void-vararg
Rémi Verschelde
2020-01-02
Merge pull request #34756 from bojidar-bg/34689-export-line-break
Rémi Verschelde
2020-01-02
Mono/C#: Fix comment generation for non-constant param default
Ignacio Etcheverry
2020-01-02
Mono/C#: Fix bindings generator with void vararg methods
Ignacio Etcheverry
2020-01-02
Allow the usage of newlines in export hints
Bojidar Marinov
2020-01-02
Mono/C#: Make 'GD.Print' and its variants fallback to 'ToString()'
Ignacio Etcheverry
2020-01-02
Mono/C#: Fix GD.PrintErr now showing in the Output panel
Ignacio Etcheverry
2020-01-01
Merge pull request #34706 from KoBeWi/grindput
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-31
Merge pull request #34699 from van800/godot-guid
Ignacio Roldán Etcheverry
2019-12-30
Don't handle Gridmap input when have no effect
Tomasz Chabora
2019-12-30
Merge pull request #34625 from timothyqiu/i18n
Rémi Verschelde
2019-12-30
Merge pull request #34582 from timothyqiu/forward-decl
Rémi Verschelde
2019-12-30
add custom property to csproj, which identifies that project is generated by ...
Ivan Shakhov
2019-12-30
Makes more editor strings translatable
Haoyu Qiu
2019-12-29
Fix msbuild target argument
Dan Kramer
2019-12-28
Mono/C#: Re-structure API solution and GodotTools post-build target
Ignacio Etcheverry
2019-12-26
Merge pull request #34595 from van800/mac_rider
Ignacio Roldán Etcheverry
2019-12-25
Merge pull request #34604 from neikeq/issue-27674
Ignacio Roldán Etcheverry
2019-12-25
Mono/C#: Fix memory leak with new Reference instances created from C#
Ignacio Etcheverry
2019-12-25
fix Rider path on Mac
Ivan.Shakhov
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-22
Merge pull request #34515 from Faless/ws/closing_ws
Rémi Verschelde
2019-12-21
add suggested fix
Dan Kramer
2019-12-21
Merge pull request #34514 from neikeq/remove-dep-on-mono-posix
Rémi Verschelde
2019-12-21
WSLPeer now prevents receiving data after close.
Fabio Alessandrelli
2019-12-21
Mono/C#: Remove GodotTools dependency on the Mono.Posix assembly
Ignacio Etcheverry
2019-12-21
Makes more editor strings translatable
Haoyu Qiu
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