Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-05 | On virtual method creation cancel don't do anything. | K. S. Ernest (iFire) Lee | |
2018-11-05 | Fix false error when exporting enum in c# | Ryan Schmitt | |
2018-11-05 | Merge pull request #23523 from akien-mga/docs-https-latest | Rémi Verschelde | |
doc: Use HTTPS for docs.godotengine.org and point to latest branch | |||
2018-11-05 | Merge pull request #23519 from Rubonnek/remove-unnecessary-assignments | Rémi Verschelde | |
Removed unnecessary assignments | |||
2018-11-05 | doc: Use HTTPS for docs.godotengine.org and point to latest branch | Rémi Verschelde | |
Fixes #23509. | |||
2018-11-04 | Removed unnecessary assignments | Wilson E. Alvarez | |
2018-11-03 | Fix UWP build. | Fabio Alessandrelli | |
Add missing os_uwp.cpp include for VisualServerWrapMT. Add global env forced include to fix freetype in UWP. | |||
2018-11-02 | Merge pull request #23404 from YeldhamDev/gdscript_log_methods | Rémi Verschelde | |
Add new "push_*()" functions to GDScript | |||
2018-11-01 | Fix CSG shape generation with meshes without indices, fixes #23364 | Juan Linietsky | |
2018-10-31 | Rename "Log*()" functions to "Push*()" in C# | Michael Alexsander Silva Dias | |
2018-10-31 | Add new "push_*()" functions to GDScript | Michael Alexsander Silva Dias | |
2018-10-31 | Merge pull request #23337 from RandomShaper/fix-autocomplete-crash | Rémi Verschelde | |
Fix GDScript assuming awareness of whole ClassDB | |||
2018-10-29 | Merge pull request #23345 from zorbathut/brogwilhelm/logfunctions/cs | Rémi Verschelde | |
Add new log functions for C#. | |||
2018-10-29 | Merge pull request #23355 from buresu/fix-gdnative-loading-on-mac | Rémi Verschelde | |
GDNative: Fixes a library path problem after exporting app for OSX | |||
2018-10-29 | Merge pull request #23353 from Chaosus/update_vscript_theme | Rémi Verschelde | |
Updates visualscript editor when theme is changed | |||
2018-10-29 | Merge pull request #23276 from lupoDharkael/gdn-api | Rémi Verschelde | |
Update GDNative API | |||
2018-10-28 | GDNative: Fixes a problem that active_library_path is wrong after exporting ↵ | Naoto Kondo | |
app for mac | |||
2018-10-28 | Updates visualscript editor when theme is changed | Chaosus | |
2018-10-28 | Fix GDScript assuming awareness of whole ClassDB | Pedro J. Estébanez | |
2018-10-28 | Unify ClassDB lookups for code completion | Pedro J. Estébanez | |
2018-10-28 | Fix C# parsing the full name of base types | Ignacio Etcheverry | |
Previously it would fail if the type name included its namespace. | |||
2018-10-26 | Update GDNantive API | lupoDharkael | |
Add missing Rect2 methods to GDNative API Add missing Quat methods to GDNative API Add missing NodePath methods to GDNative API Add missing String methods to GDNative API Add missing Array methods to GDNative API Add missing Basis methods to GDNative API Add missing Color methods to GDNative API Update gdnative_api.json | |||
2018-10-25 | Add new log functions for C#. | Ben Rog-Wilhelm | |
2018-10-25 | Merge pull request #23212 from YeldhamDev/menubar_consistency | Rémi Verschelde | |
Fix inconsistences in some buttons in the Canvas/Spatial editor menubar | |||
2018-10-25 | Merge pull request #23162 from neikeq/cc | Ignacio Etcheverry | |
Proper support for namespaces and other enhancement/fixes | |||
2018-10-25 | Parse C# script namespace and class | Ignacio Etcheverry | |
- Added a very simple parser that can extract the namespace and class name of a C# script. | |||
2018-10-25 | Fix msvc warnings in mono module | Ignacio Etcheverry | |
- `modules\mono\csharp_script.cpp(576): warning C4099: 'CSharpScriptDepSort': type name first seen using 'class' now seen using 'struct'` - `modules\mono\signal_awaiter_utils.cpp(144): warning C4003: not enough actual parameters for macro 'ERR_FAIL_V'` - `modules\mono\editor\net_solution.cpp(101): warning C4129: '%': unrecognized character escape sequence` - (several) `modules\mono\glue\cs_compressed.gen.h(222): warning C4129: 'E': unrecognized character escape sequence` | |||
2018-10-25 | Do not generate API project GUIDs randomly | Ignacio Etcheverry | |
2018-10-25 | Support globs in csproj includes | Ignacio Etcheverry | |
2018-10-25 | C#: Fix crash when disposing Reference on domain finalize | Ignacio Etcheverry | |
2018-10-25 | Fix inconsistences in some buttons in the Canvas/Spatial editor menubar | Michael Alexsander Silva Dias | |
2018-10-25 | doc: Sync with current source | Rémi Verschelde | |
2018-10-25 | Merge pull request #22779 from Superwaitsum/LimitSettings | Rémi Verschelde | |
Limit several project settings | |||
2018-10-25 | Merge pull request #23240 from kubecz3k/complete-getters | Rémi Verschelde | |
Optional getters/setters editor autocomplete | |||
2018-10-24 | Add some limits on the Editor Settings | Superwaitsum | |
2018-10-24 | Merge pull request #22701 from swenner/fix-21867-jpeg-is-rgb | Rémi Verschelde | |
load JPG images as rbg instead of rgba, fixes #21867 | |||
2018-10-24 | Merge pull request #22899 from J08nY/fix/assignment-operation-array | Rémi Verschelde | |
Do not make a function that returns Variant::NIL a void function. Fix #22791 | |||
2018-10-24 | Merge pull request #23094 from RandomShaper/fix-crash-signal-to-danling-obj | Rémi Verschelde | |
Fix crash on signal/resume to dangling target | |||
2018-10-24 | Merge pull request #22968 from jfmichaud31/CSGMesh_bug | Rémi Verschelde | |
fix bug #20255 on CSGMesh | |||
2018-10-23 | Add missing EMWSServer::poll function. | Fabio Alessandrelli | |
Empty of course as server is not supported in HTML5, but the symbol must be defined. | |||
2018-10-23 | Remove unneeded strncpy in lws_client. | Fabio Alessandrelli | |
Pass the String buffer directly, lws_client_connect_via_info will copy them for us. | |||
2018-10-23 | Optional getters/setters editor autocomplete | Jakub Grzesik | |
solves #22291 | |||
2018-10-22 | Fix internal assembly load from | Ignacio Etcheverry | |
- Also make sure we load API assemblies from 'res://.mono/assemblies/'. | |||
2018-10-22 | Fixes crash when loading *.escn resources with gdnative #20141 | Maarten Heremans | |
The issue is that ResourceFormatLoaderText is a singleton. It was created in a faulty way in ResourceFormatLoaderNativeScript::load It was created on the stack, which caused the static singleton pointer to be overwritten. This causes then segmentation faults if the singleton is used later on. IMO singleton creation needs to made safer to avoid other similar issues in the future. | |||
2018-10-21 | Removed undeclared and unused variable, which caused a compile error | Mads Ynddal | |
2018-10-19 | Fixing warnings generated by MSVC | Dualtagh Murray | |
Fixes #22684. | |||
2018-10-19 | Merge pull request #23128 from neikeq/bb | Ignacio Etcheverry | |
Make sure API assemblies are up to date at startup | |||
2018-10-19 | Make sure API assemblies are up to date at startup | Ignacio Etcheverry | |
- If there is a solution and C# project at startup, make sure API assemblies are up to date. - Fix prebuilt assemblies only being used when building the game project, and not in other instances. | |||
2018-10-18 | Fix prefix erasing for the generated C# enum constants | Ignacio Etcheverry | |
2018-10-17 | C#: Optimize struct marshalling | Ignacio Etcheverry | |
- We no longer box struct to return them from internal calls. - Use reinterpret_cast if the managed struct layout is the same as the native struct. |