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2022-05-13Merge pull request #60989 from Jojox/fix_gdscript_parser_enumRémi Verschelde
2022-05-12Fix first value updateJoJoX
2022-05-12Merge pull request #60956 from macjuul/hide-mono-cmd-promptRémi Verschelde
Prevent blank command prompts from spawning when building a mono project
2022-05-12Fix signal completion in GDScript editorYuri Rubinsky
2022-05-12Fix blank command prompts spawningJulian Mills
prevent certain mono actions from displaying empty command prompts.
2022-05-12Use new HashMap implementation in the TextServer, and Font.bruvzg
2022-05-12Add a new HashMap implementationreduz
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<>
2022-05-12Fix incorrect precedence of pow operator in GDScript Yuri Rubinsky
2022-05-11Merge pull request #60945 from smix8/navmesh_bake_size_warning_4.xRémi Verschelde
Add Warning to NavigationMesh bake when source geometry is suspiciously big
2022-05-11Add Warning to NavigationMesh bake when source geometry is suspiciously bigsmix8
Adds Warning when users try to bake a NavigationMesh with suspiciously big source geometry and small cellsizes as this baking process will likely fail or result in a NavigationMesh that will create serious pathfinding performance issues.
2022-05-11Merge pull request #60949 from derammo/derammo_openxr_wrong_conditionalRémi Verschelde
2022-05-11Merge pull request #60617 from BastiaanOlij/split_bokeh_effectRémi Verschelde
2022-05-11corrected conditional compile of OpenXR with/without opengl3 driverderammo
2022-05-11Implement exponential operator (**) to GDScript/ExpressionsYuri Roubinsky
2022-05-11Merge pull request #59863 from cdemirer/fix-match-multiple-bind-single-patternRémi Verschelde
Fix issues with multiple bind patterns in match statement
2022-05-11Merge pull request #60229 from Dorodri/improve-gdscript-range-descriptionRémi Verschelde
2022-05-11Merge pull request #60732 from CalebJohn/matching_signature_regression_testRémi Verschelde
2022-05-11Split out bokeh_dof and copy effectsBastiaan Olij
2022-05-10[macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK.bruvzg
Add __has_include check for AVFAudio include. Add some explicit casts to avoid conflicts. Change all `include`s to `import`s for consistency.
2022-05-10Merge pull request #60917 from akien-mga/ci-emscripten-3.1.10Rémi Verschelde
2022-05-10Fix warnings found by Emscripten 3.1.10Rémi Verschelde
Fix `-Wunused-but-set-variable`, `-Wunqualified-std-cast-call`, and `-Wliteral-range` warnings.
2022-05-10[TextServer] Fix incorrect oversampled font scaling.bruvzg
2022-05-06Rename `CSGPrimitive3D.invert_faces` to `flip_faces`hoontee
2022-05-06Fix VisualScript export variableskobewi
2022-05-06Merge pull request #59720 from Vitika9/itemlist-signalsRémi Verschelde
2022-05-06Changed signals of ItemListVitika9
2022-05-06Merge pull request #60609 from nathanfranke/string-quotesRémi Verschelde
2022-05-06Cleanup metadata usagekobewi
2022-05-05Core: Rename math 'phi' arguments to 'angle'Rémi Verschelde
2022-05-04[WebSocket] Fix WSLClient connection status.Fabio Alessandrelli
Note, this keeps the old behaviour of reporting CONNECTION_CONNECTED while disconnecting. We should change this before 4.0, but needs further refactoring of the WebSocket classes.
2022-05-04Merge pull request #60723 from reduz/refactor-module-initializationRémi Verschelde
2022-05-04Refactor module initializationreduz
* Changed to use the same stages as extensions. * Makes the initialization more coherent, helping solve problems due to lack of stages. * Makes it easier to port between module and extension. * removed the DRIVER initialization level (no longer needed).
2022-05-03Add regression test for gdscript valid function signatureCalebJohn
Previously, there was an issue where the gdscript analyzer incorrectly riased a validation error for code that had a default Dictionary, Array, or custom type.
2022-05-03quote strings inside arrays and dictionariesNathan Franke
2022-05-03Rename Basis get_axis to get_column, remove redundant methodsAaron Franke
2022-05-03Merge pull request #59321 from Calinou/primitive-meshes-csg-tweak-default-sizesRémi Verschelde
Decrease default sizes of some primitive and CSG meshes for consistency
2022-05-03Merge pull request #60627 from aaronfranke/rename-elementsRémi Verschelde
Rename Transform2D and Basis `elements` to `columns` and `rows` respectively
2022-05-03Merge pull request #60714 from Calinou/typedef-remove-refRémi Verschelde
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
2022-05-03Merge pull request #60689 from trollodel/use_collisionobject3d_in_navmeshgenRémi Verschelde
2022-05-03Merge pull request #60444 from snailrhymer/expand-websocketclient-error-messagesFabio Alessandrelli
Add detail to some error messages in wsl_client
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
These typedefs don't save much typing compared to the full `Ref<Resource>` and `Ref<RefCounted>`, yet they sometimes introduce confusion among new contributors.
2022-05-02Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde
Didn't commit all the changes where it wants to initialize a struct with `{}`. Should be reviewed in a separate PR. Option `IgnoreArrays` enabled for now to be conservative, can be disabled to see if it proposes more useful changes. Also fixed manually a handful of other missing initializations / moved some from constructors.
2022-05-02Use CollisionObject3D API when baking the navmesh with static colliders, ↵trollodel
instead of collecting CollisionShape3D nodes
2022-05-01Validate image size for Noise get image methodsHaoyu Qiu
2022-04-30Improve description for GDScript built-in rangeEduardo Rodrigues
Rewrites the definition of how the function works. Reworks the style of the examples and adds a negative range example. Changes the while loop to a range loop in the array backwards example.
2022-04-29Rename Basis "elements" to "rows"Aaron Franke
2022-04-29Rename Transform2D "elements" to "columns"Aaron Franke
2022-04-28Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and ↵bruvzg
Windows. Implement TextServer word break method.
2022-04-28Fix cppcheck const parametersMarkus Sauermann
Convert method signature parameters to const where it is possible # Conflicts: # drivers/gles3/rasterizer_canvas_gles3.cpp # drivers/gles3/rasterizer_canvas_gles3.h # editor/plugins/animation_state_machine_editor.cpp # editor/plugins/animation_state_machine_editor.h
2022-04-27Decrease default sizes of some primitive and CSG meshes for consistencyHugo Locurcio