Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-09 | Fix typos with codespell | Rémi Verschelde | |
Also includes #71080. Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com> | |||
2023-01-08 | Merge pull request #71037 from reduz/array-format-bitfield | Rémi Verschelde | |
Use BitField<> hint for Mesh.ArrayFormat and Control.SizeFlags | |||
2023-01-08 | Merge pull request #70463 from DarkKilauea/nav-server-const | Rémi Verschelde | |
[4.x] Rework const on NavigationServer methods | |||
2023-01-08 | Use BitField<> hint for ArrayFormat | Juan Linietsky | |
This was missing in the conversion of bitflags to BitField<>. | |||
2023-01-07 | Force double quotes for NodePaths with apostrophes | jordi | |
2023-01-07 | Rework const on NavigationServer methods | Josh Jones | |
`const` is used on all methods, even when they cause modification of the server. This reworks the methods of the server to only use `const` on method that don't change the state of the server. | |||
2023-01-06 | Merge pull request #68429 from KoBeWi/PropertySettings | Rémi Verschelde | |
Add PropertyInfo overload for GLOBAL_DEF | |||
2023-01-06 | GDScript: Fix typing of lambda functions | Dmitrii Maganov | |
2023-01-06 | Merge pull request #70919 from Geometror/test-fastnoise-lite | Rémi Verschelde | |
Add tests for FastNoiseLite/NoiseTexture | |||
2023-01-06 | GDScript: Fix array as default value for parameter | Dmitrii Maganov | |
2023-01-06 | Add tests for FastNoiseLite/NoiseTexture | Hendrik Brucker | |
+ fix some issues with seamless noise generation | |||
2023-01-06 | Merge pull request #70464 from vonagam/unify-assignables | Rémi Verschelde | |
Unify typing of variables, constants and parameters in GDScript | |||
2023-01-06 | Merge pull request #70547 from TokageItLab/pingpong-wrap | Rémi Verschelde | |
Fix pingpong-loop with `loop_wrap` is not working & clean-up cubic interpolation key retrieve process | |||
2023-01-06 | Unify typing of variables, constants and parameters in GDScript | Dmitrii Maganov | |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde | |
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | |||
2023-01-05 | Merge pull request #70838 from reduz/gdscript-vm-optimization | Rémi Verschelde | |
Optimizations for GDScript VM | |||
2023-01-05 | Merge pull request #70694 from BastiaanOlij/change_openxr_extensions | Rémi Verschelde | |
Various improvements to OpenXR extension wrappers | |||
2023-01-04 | Merge pull request #70810 from adamscott/cache-gdscript-even-when-error | Rémi Verschelde | |
Cache script when reloading even if there's errors | |||
2023-01-04 | Removed member variables from OpenXRExtensionWrapper | Bastiaan Olij | |
Made extension container in OpenXRAPI static Moved controller meta data into extensions where applicable | |||
2023-01-03 | Merge pull request #70859 from vonagam/fix-preload-native-type | Rémi Verschelde | |
GDScript: Fix wrong native type for preloaded class | |||
2023-01-03 | Merge pull request #70875 from MewPurPur/stop-highlighting-invalid-node-refs | Rémi Verschelde | |
Stop NodeRef highlighting if you start with a number | |||
2023-01-03 | Stop highlighting node refs if they are invalid identifiers | VolTer | |
2023-01-03 | Merge pull request #70850 from bruvzg/ts_tsafe_free | Rémi Verschelde | |
[TextServer] Make `free` calls thread safe. | |||
2023-01-03 | Merge pull request #70811 from ↵ | Rémi Verschelde | |
jamesmintram/jamesm/bugfix/gltf-import-fix-stale-node-ref Update stale node ref after replace_by in GLTF importer | |||
2023-01-03 | Merge pull request #70702 from vnen/gdscript-error-on-assign-void | Rémi Verschelde | |
GDScript: Error when assigning return value of void function | |||
2023-01-03 | Merge pull request #69972 from adamscott/add-server-checks-before-free | Rémi Verschelde | |
Add safety-checks before some servers `free()` | |||
2023-01-03 | Merge pull request #70656 from vonagam/fix-void-returns | Rémi Verschelde | |
GDScript: Disallow return with value in void functions | |||
2023-01-03 | Merge pull request #70503 from rune-scape/inner-class-docs | Rémi Verschelde | |
Inner classes get their docs back | |||
2023-01-03 | GDScript: Fix wrong native type for preloaded class | Dmitrii Maganov | |
2023-01-02 | Optimizations for GDScript VM | Juan Linietsky | |
* Removed instruction argument count and instruction prefetching. This is now done on the fly. Reduces jumps. * OPCODE_DISPATCH now goes directly to the next instruction, like in Godot 3.x. I have nothing I can use to test performance, so if anyone wants to lend a hand and compare with master (both on debug and release), it would be very welcome. | |||
2023-01-02 | [TextServer] Make `free` calls thread safe. | bruvzg | |
2023-01-01 | Update stale node ref after replace_by in GLTF importer | James Mintram | |
2023-01-01 | Cache script when reloading even if there's errors. | Adam Scott | |
2022-12-30 | Merge pull request #62688 from cdemirer/assignments-and-types | George Marques | |
Fixes https://github.com/godotengine/godot/issues/62650 | |||
2022-12-30 | GDScript: Make using return of void function an error | George Marques | |
Remove the `VOID_ASSIGNMENT` warning since those cases will be errors now. | |||
2022-12-30 | Merge pull request #70613 from vonagam/fix-enum-as-constant | George Marques | |
Fixes https://github.com/godotengine/godot/issues/54018 Fixes https://github.com/godotengine/godot/issues/70213 Fixes https://github.com/godotengine/godot/issues/70495 | |||
2022-12-30 | GDScript: Error when assigning return value of void function | George Marques | |
This also makes built-in method calls empty the return value when the method is void, to avoid keeping returning a garbage value in such case. | |||
2022-12-30 | Merge pull request #70511 from raulsntos/dotnet/fix-update-script-class-info | Ignacio Roldán Etcheverry | |
C#: Skip getting class info for unbound generics | |||
2022-12-29 | Add safety-checks before some servers `free()` | Adam Scott | |
2022-12-29 | GDScript: Disallow return with value in void functions | Dmitrii Maganov | |
2022-12-28 | C#: Avoid generic types in the script path attribute generator | Raul Santos | |
- Avoid generic types in `ScriptPathAttributeGenerator`, this means they won't be added to the `[AssemblyHasScripts]` attribute and a `[ScriptPath]` attribute won't be added to the class. Since generic classes can't be used as scripts they shouldn't use those attributes, this also makes CSharpScript consider those types invalid since they won't be added to the script/type map. - Avoid generic types in `ScriptManagerBridge.LookupScriptsInAssembly`. - Set `outMethodsDest` in `ScriptManagerBridge.UpdateScriptClassInfo`. | |||
2022-12-28 | Fix usage of Enum as constant | Dmitrii Maganov | |
2022-12-27 | GDScript: Fix return type of constructor call for extending class | Dmitrii Maganov | |
2022-12-25 | Fix type adjustment skipped when value is considered both not hard and not ↵ | cdemirer | |
variant | |||
2022-12-25 | Fix pingpong with loop wrap is not working | Silc Renew | |
2022-12-24 | Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPoint | Ignacio Roldán Etcheverry | |
C#: reverse Vector2.AngleToPoint | |||
2022-12-24 | C#: reverse Vector2.AngleToPoint | Alexey Kim | |
2022-12-23 | Inner classes get their docs back | rune-scape | |
2022-12-23 | C#: Fix leak in Span to Variant conversions | Ignacio Roldán Etcheverry | |
2022-12-23 | Merge pull request #70486 from raulsntos/dotnet/convert-to | Ignacio Roldán Etcheverry | |
C#: Rename `ConvertToX` methods |