Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-06 | Merge pull request #26634 from psuhas77/patch-3 | Rémi Verschelde | |
Added get_noise_1d | |||
2019-04-06 | Mono: Buildsystem support for finding MSBuild from VS2019 | Ignacio Etcheverry | |
2019-04-05 | Add Open Asset Import Library to Godot. | K. S. Ernest (iFire) Lee | |
FBX support and MMD (pmx) support. Normals, Albedo, Metallic, and Roughness through Arnold 5 Materials for Maya FBX. Maya FBX Stingray PBS support. Importing FBX static meshes work. Importing FBX animations is a work in progress. Supports FBX 4 bone influence animations. Supports FBX blend shapes. MMDs do not have an associated animation import yet. Sponsored by IMVU Inc. | |||
2019-04-05 | Merge pull request #27677 from akien-mga/Wimplicit-fallthrough | Rémi Verschelde | |
Fix -Wimplicit-fallthrough warnings from GCC 8 | |||
2019-04-05 | Merge pull request #27327 from goodyttoor/grayscale_exr | Rémi Verschelde | |
Fix import grayscale EXR | |||
2019-04-05 | Merge pull request #27465 from ↵ | Rémi Verschelde | |
neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support | |||
2019-04-05 | Fix -Wimplicit-fallthrough warnings from GCC 8 | Rémi Verschelde | |
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional. Can be replaced by `[[fallthrough]]` if/when we switch to C++17. The warning is now enabled by default for GCC on `extra` warnings level (part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet, but we could enable it manually once we switch to C++11. There's no equivalent feature in MSVC for now. Fixes #26135. | |||
2019-04-05 | Merge pull request #27687 from Zylann/fix_heightmap_shape_min_max | Rémi Verschelde | |
Fix wrong heights data used to compute min and max heights | |||
2019-04-04 | Mono: Make missing default constructor error more foolproof | ForLoveOfCats | |
2019-04-04 | Fix wrong heights data used to compute min and max heights | Marc Gilleron | |
2019-04-04 | Mono: Makes GD.Convert take Variant.Type instead of int | ForLoveOfCats | |
2019-04-04 | SCons: Fix OPUS_ARM_OPT flag applied for all android/iphone arches | Rémi Verschelde | |
The first 'if' always evaluated to true, as it evaluated values which are the default ones for Android and iOS respectively, so even if one of them was overridden, the other one would be true. Fixes #27658. | |||
2019-04-02 | Fix memory leak introduced in bb6814a | Ignacio Etcheverry | |
2019-04-02 | Enable warnings=extra on clang and GCC testers. | marxin | |
And remove 2 warnings from warnings=extra. | |||
2019-04-01 | Merge pull request #27430 from LeonardMeagher2/csg_get_mesh_data | Rémi Verschelde | |
Apply proper offset to CSGMesh brush materials and smooth flags | |||
2019-04-01 | Merge pull request #27485 from Faless/io/encode_decode_safety_pr | Rémi Verschelde | |
Safer encode/decode variant. | |||
2019-04-01 | Add object encoding param to serialization methods | Fabio Alessandrelli | |
Network peers get_var/put_var File get_var/store_var GDScript/Mono/VisualScript bytes2var/var2bytes Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding. Break ABI compatibaility (API compatibility for GDNative). | |||
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2019-04-01 | Merge pull request #26097 from ↵ | Rémi Verschelde | |
danielspaniol/25955-wrong-unreachable-warning-after-returning-from-matchs-wildcard-pattern Fix: Wrong unreachable warning after returning from match's wildcard pattern #25955 | |||
2019-03-29 | EditorHelp, makerst: Improve enum ref resolving and constant ref support | Ignacio Etcheverry | |
Enum reference resolving will now search in the @GlobalScope if no class is specified and the enum cannot be resolved in the current class. Added support for constant references in EditorHelp, e.g.: [constant KEY_ENTER] or [constant Control.FOCUS_CLICK]. It supports enum constants (the enum name must not be included). | |||
2019-03-29 | C#: Add DynamicGodotObject class | Ignacio Etcheverry | |
Expands to Object.call, Object.set and Object.get for accessing members. This means it can also access members from scripts written in other languages, like GDScript. | |||
2019-03-27 | Merge pull request #27184 from karroffel/gdnative-api-gen-fixes | Rémi Verschelde | |
fix GDNative binding generation for object types | |||
2019-03-27 | Merge pull request #27128 from bojidar-bg/27111-gdscript-confounding-class | Rémi Verschelde | |
Fix GDScriptCompiler bugging out with identically-named inner class | |||
2019-03-25 | Apply proper offset to CSGMesh material and smooth group | Leonard | |
2019-03-25 | Merge pull request #27320 from karroffel/gdnative-terminate-error-print | Thomas Herzog | |
[GDNative] various NativeScript fixes around editor functionality | |||
2019-03-23 | Merge pull request #27359 from neikeq/who-reads-docs-anyway | Ignacio Roldán Etcheverry | |
C#: Bindings generator now translates BBCode docs to XML comments | |||
2019-03-23 | C#: Bindings generator now translates BBCode docs to XML comments | Ignacio Etcheverry | |
2019-03-22 | Fix import grayscale EXR | Vivatchai Kaveeta | |
Fix #27299 | |||
2019-03-22 | [GDNative] fix NativeScript leak in editor | thomas.herzog | |
2019-03-22 | [GDNative] remove spam at editor unfocus when using NativeScript | thomas.herzog | |
2019-03-20 | Merge pull request #27270 from shartte/fix-generics-parsing | Ignacio Roldán Etcheverry | |
Fix parsing of generic type declarations in C# source files | |||
2019-03-20 | Add support for new MSBuild directory naming introduced in VS 2019. | Sebastian Hartte | |
2019-03-20 | Fix parsing of generic type declarations in C# source files. | Sebastian Hartte | |
2019-03-17 | fix GDNative binding generation for object types | karroffel | |
2019-03-16 | Fix GDScriptCompiler bugging out with identically-named inner class | Bojidar Marinov | |
Fixes #27111 | |||
2019-03-16 | Merge pull request #26309 from bojidar-bg/21536-resize-gridmap-previews | Rémi Verschelde | |
Add search box and size slider to GridMap (similar to TileMap's) | |||
2019-03-16 | Merge pull request #26308 from bojidar-bg/11722-meshlibrary-transforms | Rémi Verschelde | |
Consider StaticBody and NavMesh position when converting to a MeshLibrary | |||
2019-03-14 | Fix duplicated lines in GDScript bytecode | Bojidar Marinov | |
Fixes #26789 | |||
2019-03-13 | Merge pull request #27014 from neikeq/csharp-update-exports-only-in-editor | Rémi Verschelde | |
C#: Update exports only in the editor | |||
2019-03-13 | C#: Update exports only in the editor | Ignacio Etcheverry | |
2019-03-12 | Mono: Update welcome message with current state | Rémi Verschelde | |
2019-03-12 | Merge pull request #26941 from JFonS/add_gizmos_priority | Rémi Verschelde | |
Add priority to gizmos and fix small issues | |||
2019-03-12 | Add priority to gizmos and fix small issues | JFonS | |
User defined gizmos will haave higher preference than editor gizmos by default. Also fixed some inconsistencies in the gizmos menu when using custom gizmos. | |||
2019-03-11 | Fixes segfault on opening incompatible files. | Anish | |
If a file cannot be opened by the plugin connected, the engine would crash. This has been fixed by quitting the open_file() method early. | |||
2019-03-10 | Mono: Some assembly referencing changes and cleanup | Ignacio Etcheverry | |
Apparently we don't need to call mono_debug_close_image ourselves and we can call mono_image_close right away as it's not our duty to keep that reference. | |||
2019-03-09 | Mono: Fix assemblies path String incorrectly constructed from utf8 | Ignacio Etcheverry | |
Also fixed a wrong ifdef that was causing Mono to never be initialized if mscorlib was not found (which was the case with the utf8 assemblies path bug this commit fixes). This condition was meant for exported projects only, not for the editor only. | |||
2019-03-09 | [GDNative] fix crash at shutdown when using singleton libraries and NativeScript | karroffel | |
When a singleton library was exposing NativeScript functionality, the NativeScriptLanguage would attempt to terminate the library at shutdown. Since the GDNative module itself handles singleton libraries, it closes all singleton libraries at shutdown as well. This double free could cause a crash, since the library referenced would no longer be alive. | |||
2019-03-08 | Fix typo in GDScript narrowing conversion warning message | Hugo Locurcio | |
This closes #26790. | |||
2019-03-08 | Merge pull request #26746 from shartte/godot-trace-listener | Ignacio Roldán Etcheverry | |
Add a custom TraceListener on Startup for Mono | |||
2019-03-08 | Fix CSharpInstance::set not working with base classes | Ignacio Etcheverry | |