Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-26 | Merge pull request #9867 from endragor/nativescript-threading | Thomas Herzog | |
Support multithreading for NativeScriptLanguage | |||
2017-07-26 | Merge pull request #9720 from endragor/stack-bottom | Thomas Herzog | |
Add a way to retrieve stack bottom of the main thread | |||
2017-07-26 | Support multithreading for NativeScriptLanguage | Ruslan Mustakov | |
Godot may call property setters from non-main thread when an object is loaded in the edtior. This means NativeScriptLanguage could be accessed from different threads, but it was not designed for thread-safety. Besides, previous behaviour made it so that godot_nativescript_init and godot_gdnative_init could be invoked from non-main thread, while godot_gdnative_thread is always invoked on the main thread. This may not be expected by the binding library. This commit defers native library initialization to the main thread and adds godot_nativescript_thread_enter and godot_nativescript_thread_exit callbacks to make a binding library aware of foreign threads. | |||
2017-07-25 | Fix typo in NativeScript property getter | sheepandshepherd | |
2017-07-25 | Merge pull request #9731 from Xrayez/gdscript-completion | Rémi Verschelde | |
Update GDScript completion names for Pool*Arrays | |||
2017-07-25 | fix a regression (GDScript) from e00630b | Karroffel | |
This removes `not` from the variable safe list of keywords. Before that this was a valid expression: self.!(some_arg) The other fix is just a forgotten boolean negation. | |||
2017-07-25 | Merge pull request #9844 from karroffel/nativescript-double-init-fix | Thomas Herzog | |
[NativeScript] fix double initialization in editor | |||
2017-07-25 | [NativeScript] fix double initialization in editor | Karroffel | |
2017-07-25 | Update GDScript completion names for Pool*Arrays | Andrii Doroshenko (Xrayez) | |
Notice: GDScript tokenizer used the old PoolFloatArray name. Renamed PoolFloatArray to PoolRealArray. Moved "project_settings.h" down one line to comply with the clang-format rules. Fixes #9638 Closed pull request #9714 because I messed up with commits, sorry! | |||
2017-07-25 | Merge pull request #8217 from bojidar-bg/gdscript-fix-keyword-call | Rémi Verschelde | |
Make GDScript allow some keywords as identifiers | |||
2017-07-25 | Add a way to retrieve stack bottom of the main thread | Ruslan Mustakov | |
I'm working on Nim bindings and Nim GC needs to know the stack boundaries to check whether certain pointers are located on the stack or in the heap. This commit adds godot_get_stack_bottom procedure to gdnative module which returns pointer to the stack bottom of the main thread. Later on this may be improved to return stack bottom of the current thread. | |||
2017-07-25 | [NativeScript] bound `new` to ClassDB | Karroffel | |
2017-07-24 | [GDNative] basic OS detection | Karroffel | |
2017-07-24 | GDNative register_property | Ramesh Ravone | |
2017-07-24 | Merge pull request #9814 from karroffel/nativescript-doublefree | Thomas Herzog | |
[NativeScript] forgot to uncomment userdata return | |||
2017-07-24 | [NativeScript] forgot to uncomment userdata return | Karroffel | |
2017-07-24 | Merge pull request #9809 from karroffel/nativescript-doublefree | Thomas Herzog | |
[NativeScript] fix double free but on exit | |||
2017-07-24 | [NativeScript] fix double free but on exit | Karroffel | |
2017-07-24 | Merge pull request #9764 from Noshyaar/pr-fix2 | Rémi Verschelde | |
Add object type hint for docs | |||
2017-07-24 | [GDNative] new GDNative API | Karroffel | |
This adds GDNative as a separate class type. It can be used to interface with native libraries by using "native calls", which can be registered by modules (and in future other GDNative libraries?). It also reworks the currently called "GDNativeScript" into a "NativeScript" that just makes use of the new GDNative instead of it being the component that implements that functionality. | |||
2017-07-23 | Make GDScript allow some keywords as identifiers | Bojidar Marinov | |
Fixes #8085 Added some comments around the use of is_token_literal, as discussed. | |||
2017-07-23 | Add object type hint for docs | Poommetee Ketson | |
2017-07-23 | Merge pull request #9765 from Noshyaar/pr-clang | Rémi Verschelde | |
Clang-formatting *.cpp and *.h (some files excluded) | |||
2017-07-23 | Merge pull request #9758 from vnen/fix-vs-return | Rémi Verschelde | |
VS: Fix return value for user-defined functions | |||
2017-07-23 | Merge pull request #9741 from vnen/fix-vs-customnode | Rémi Verschelde | |
Fix issues with custom nodes in visual script | |||
2017-07-23 | Merge pull request #9706 from djrm/theme_fixes | Rémi Verschelde | |
Icons can now be added inside line edits (Search icon). | |||
2017-07-22 | Clang-formatting *.cpp and *.h (some files excluded) | Poommetee Ketson | |
2017-07-22 | VS: Fix return value for user-defined functions | George Marques | |
2017-07-21 | Update a VS custom node when its script changes | George Marques | |
2017-07-22 | gdnative bug fix in get (return null check) | Ramesh Ravone | |
2017-07-21 | Fix issues with custom nodes in visual script | George Marques | |
- Doesn't crash anymore. - Inputs are properly transferred. | |||
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | |
-Added system for feature overrides, it's pretty cool :) | |||
2017-07-19 | Icons can now be added inside line edits (Search icon). | Daniel J. Ramirez | |
Fixed window title bar margins. fixed compilation error | |||
2017-07-19 | Merge pull request #9699 from RameshRavone/master | Thomas Herzog | |
[gdnative] `Object::_get` return type and dynamic property | |||
2017-07-19 | [GDNative] dynamic properties | Ramesh Ravone | |
2017-07-19 | Add object type hint for docs | Poommetee Ketson | |
2017-07-18 | _get return type fix | Ramesh Ravone | |
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky | |
(Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too) | |||
2017-07-17 | Merge pull request #9652 from djrm/theme_fixes | Rémi Verschelde | |
Improvements and fixes for the default theme. | |||
2017-07-16 | Improvements and fixes for the default theme. | Daniel J. Ramirez | |
Added customizable border size and window highlight. | |||
2017-07-15 | Many fixes to improve GI Probe quality | Juan Linietsky | |
2017-07-15 | Expose Dictionary::next to GDNative | sheepandshepherd | |
2017-07-15 | Some more typo fixes for "threshold" | Rémi Verschelde | |
Looks like @reduz really does not like that word. | |||
2017-07-11 | [#7212] Fixed missing 'Variant' return values in documentation. | ducdetronquito | |
2017-07-11 | Merge pull request #8573 from neikeq/gdfs-completed | Rémi Verschelde | |
Adds "completed" signal to GDFunctionState | |||
2017-07-05 | Some changes to dual paraboloid envmap generation, fixes somme bleeding | Juan Linietsky | |
2017-07-03 | Merge pull request #9457 from TwistedTwigleg/Fixed_Vector3_snap | Rémi Verschelde | |
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | |||
2017-07-03 | Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | TwistedTwigleg | |
2017-06-30 | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky | |
-Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458 | |||
2017-06-30 | Disable etc2comp and tinyexr modules on non-tools build | Rémi Verschelde | |
They are not necessary in such configuration, and require C++11 and (on Android) the STL. Fixes #9273. |