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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-03-20
Add FastNoiseLite / general noise overhaul
Hendrik Brucker
2022-03-18
Ignore PhysicsServer3DExtension class in C#
Raul Santos
2022-03-18
Merge pull request #59277 from bruvzg/hb401
Rémi Verschelde
2022-03-18
HarfBuzz: Update to version 4.0.1
bruvzg
2022-03-17
Unify TextServer built-in module and GDExtension code.
bruvzg
2022-03-16
Implement GDExtension export plugin.
bruvzg
2022-03-15
Merge pull request #45263 from KoBeWi/😕
Rémi Verschelde
2022-03-14
Fix determination of SVG canvas size
Haoyu Qiu
2022-03-13
Improve simulated bold fonts advance.
bruvzg
2022-03-12
Merge pull request #58338 from aaronfranke/bools
Rémi Verschelde
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
Fix Slerp C# docs and add test cases for vectors in the same direction
Aaron Franke
2022-03-11
Prevent non-smoothed face normals to participate to smoothed face normals
MythTitans
2022-03-11
Use `RTR()` for VisualScriptNode captions and texts
Haoyu Qiu
2022-03-11
Merge pull request #59013 from bruvzg/fake_bold_italics
Rémi Verschelde
2022-03-11
Add options to embolden and transform font outlines to simulate bold and ital...
bruvzg
2022-03-11
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-03-11
Merge pull request #59001 from BastiaanOlij/only_uninitialise_openxr_if_initi...
Rémi Verschelde
2022-03-11
Fix normals computation at the 'seam' of smoothed torus shape
MythTitans
2022-03-11
Only uninitialise OpenXR on destruct if it was initialised
Bastiaan Olij
2022-03-10
Merge pull request #58781 from BastiaanOlij/openxr_signals_and_events
Rémi Verschelde
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-03-10
Merge pull request #58958 from hoontee/master
Rémi Verschelde
2022-03-10
Adding signals and events to OpenXR interface
Bastiaan Olij
2022-03-09
Revert #52647
hoontee
2022-03-09
Remove unused Bullet module and thirdparty code
Rémi Verschelde
2022-03-09
Merge pull request #58929 from reduz/remove-variant-arg-macros
Rémi Verschelde
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-03-09
Add SNAME macro optimization missed during rebase
hoontee
2022-03-09
Change some math macros to constexpr
kobewi
2022-03-09
Merge pull request #58925 from akien-mga/remove-unused-gdnative-code
Rémi Verschelde
2022-03-09
Merge pull request #40814 from hoontee/master
Rémi Verschelde
2022-03-09
Remove unused GDNative code
Rémi Verschelde
2022-03-09
Merge pull request #58920 from timothyqiu/autoload-cap
Rémi Verschelde
2022-03-09
Fix Autoload capitalization inconsistency
Haoyu Qiu
2022-03-09
Fix `VisualShaderNodeCustom` script template
Yuri Roubinsky
2022-03-08
Properly handle CSGShape parent and visibility updates, plus some refactoring
hoontee
2022-03-08
Rename Control's Rect properties to exclude rect_ part
Marcel Admiraal
2022-03-08
ThorVG: Sync with upstream 0.8.0
K. S. Ernest (iFire) Lee
2022-03-07
Merge pull request #58853 from V-Sekai/default-arg-values
Rémi Verschelde
2022-03-07
Restore building web platform by enclosing resolve_function_signature.
K. S. Ernest (iFire) Lee
2022-03-07
Merge pull request #58847 from KoBeWi/editor_settings_mess
Rémi Verschelde
2022-03-07
Merge pull request #58208 from MythTitans/fix-sphere-and-cylinder-shapes-norm...
Rémi Verschelde
2022-03-07
Merge pull request #58832 from reduz/uniform-set-cache
Rémi Verschelde
2022-03-06
Merge pull request #58827 from XPhyro/cs-deconstruct
Rémi Verschelde
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-03-06
GDScript: Check if method signature matches the parent
George Marques
2022-03-06
Add a UniformSet cache
reduz
2022-03-06
Implement `Deconstruct` methods for C# vectors
Berke Kocaoğlu
2022-03-04
Add test cases for accessing parent elements from child class
strank
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