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2020-02-13Merge pull request #36174 from akien-mga/byebye-openghell-3Rémi Verschelde
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-02-13Remove deprecated sync and slave networking keywordsRémi Verschelde
2020-02-12Merge pull request #36142 from akien-mga/remove-deprecated-decimalsRémi Verschelde
2020-02-12GDNative: Make godot_int an int64_tRémi Verschelde
2020-02-12Fix Mono and GDNative builds after changes to ObjectIDRémi Verschelde
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-02-12Merge pull request #35522 from AndreaCatania/rpc_opt_2Rémi Verschelde
2020-02-12Merge pull request #36138 from GodotExplorer/fix-vscode1.42-hover-4.0Rémi Verschelde
2020-02-12Remove deprecated decimals builtinRémi Verschelde
2020-02-12Optmized data sent during RPC and RSet calls.Andrea Catania
2020-02-12Merge pull request #36135 from akien-mga/doc-updateRémi Verschelde
2020-02-12doc: Sync classref with current sourceRémi Verschelde
2020-02-12Remove deprecated Color::grayHanif Bin Ariffin
2020-02-12Fix hover symbol content positiongeequlim
2020-02-11Fix assign instead of comparison in image_save_tinyexr.cpp.Marcel Admiraal
2020-02-11Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde
2020-02-11Fix code formatting issues and VS compilationRémi Verschelde
2020-02-11Fix Vector3 ambiguities and out of bounds init.bruvzg
2020-02-11basis_universal: Use proper basisu_transcoder.h header, fixes Clang buildRémi Verschelde
2020-02-11Fixes to Basis Universal.Juan Linietsky
2020-02-11glslang: Disable warnings and allow unbundlingRémi Verschelde
2020-02-11basis_universal: Fix py3 build and document license and provenanceRémi Verschelde
2020-02-11Rewritten StreamTexture for better code reuse, added basis universal supportJuan Linietsky
2020-02-11Modernized default 3D material, fixes material bugs.Juan Linietsky
2020-02-11Several fixes to 3D rendering, and multimesh implementation.Juan Linietsky
2020-02-11Base 3D engine done, still untested, though.Juan Linietsky
2020-02-11Merge pull request #29993 from bruvzg/vulkanRémi Verschelde
2020-02-11Add static Vulkan loader.bruvzg
2020-02-11Moved the shader source compilation code outside RenderingDevice and VulkanJuan Linietsky
2020-02-11Added a spinlock template as well as a thread work pool class.Juan Linietsky
2020-02-11Changes to material required to add custom shaders in RD rendererJuan Linietsky
2020-02-11A lot of progress with canvas rendering, still far from working.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-11Refactored RID/RID_Owner to always use O(1) allocation.Juan Linietsky
2020-02-11Refactor image_saver_tinyexr.cpp to prevent compiler warnings.Marcel Admiraal
2020-02-10[Mono] Basis/Transforms Array operator comments and improvementsAaron Franke
2020-02-10- Integrated NavigationServer and Navigation2DServer.Andrea Catania
2020-02-10Merge pull request #33950 from Calinou/gridmap-editor-zoom-shortcutRémi Verschelde
2020-02-10Merge pull request #35812 from touilleMan/gdnative-uses-godot_string_name-whe...Rémi Verschelde
2020-02-10Fix VisualScriptClassConstant to be updated properlyYuri Roubinsky
2020-02-09Merge pull request #36048 from AndreaCatania/SoftBodyStiffRémi Verschelde
2020-02-09Merge pull request #35649 from aaronfranke/color-unsignedRémi Verschelde
2020-02-09Make softbody completelly stiff to attachment pointAndrea Catania
2020-02-09Merge pull request #36013 from raulsntos/fix-issubsequenceofRémi Verschelde
2020-02-08Merge pull request #36011 from madmiraal/fix-33391Rémi Verschelde
2020-02-08Merge pull request #35982 from akien-mga/scons-modules-enabled-header-and-splitRémi Verschelde
2020-02-08Avoid going out of bounds in IsSubsequenceOfRaul Santos
2020-02-08Remove do{ } while(0) wrapper around error macros.Marcel Admiraal
2020-02-07Workaround WebM playback bug after AudioServer latency fixesRémi Verschelde