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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-02-05
Mono: Workaround to fix 'flushing' errors when building at editor startup
Ignacio Etcheverry
2019-02-03
Merge pull request #25574 from neikeq/ss
Ignacio Etcheverry
2019-02-03
Mono: Fix default debugger agent argument never being used
Ignacio Etcheverry
2019-02-03
Mono: Lifetime fixes for CSharpInstance and instance binding data
Ignacio Etcheverry
2019-02-03
Merge pull request #25478 from neikeq/rr
Ignacio Etcheverry
2019-02-03
Mono: Fix MonoPosixHelper not being found
Ignacio Etcheverry
2019-02-03
Mono: Cleanup
Ignacio Etcheverry
2019-01-30
Avoid inertia calculation for empty shape - Bullet
Andrea Catania
2019-01-28
Prevent upscaled SVG from exceeding Image bounds
Rémi Verschelde
2019-01-28
Merge pull request #25401 from capnm/capnm-cleanup
Rémi Verschelde
2019-01-28
Merge pull request #25379 from Faless/net/ws/mp_docs
Rémi Verschelde
2019-01-28
Fixed Rigidbody first frame center spawn
Andrea Catania
2019-01-28
Cleanup unused header
Martin Capitanio
2019-01-28
Update docs and errors for WebSocket module
Fabio Alessandrelli
2019-01-27
Make CSG Shape work with GIProbe, fixes #20465
Juan Linietsky
2019-01-27
Merge pull request #25314 from marxin/fix-24417-class-memaccess
Rémi Verschelde
2019-01-27
Mono: Test Windows binaries with lowercase extension
Rémi Verschelde
2019-01-27
Bullet: Enable BT_DEBUG on debug builds
Rémi Verschelde
2019-01-26
Workaround GCC 6 & 7 ICE on armv7hl
Rémi Verschelde
2019-01-25
Ensure get script method list also checks base classes, fixes #23384
Juan Linietsky
2019-01-25
Use placement new in texture_loader_pvr.cpp (#24417).
marxin
2019-01-23
GDScript: do second pass of parsing on release
George Marques
2019-01-23
GDScript: fix default value for autoexported typed vars
George Marques
2019-01-23
GDScript: read constants from parent scripts
George Marques
2019-01-23
GDScript: don't allow calling non-static function from script
George Marques
2019-01-23
GDScript: allow local classes to be used as types
George Marques
2019-01-22
Mono: Fix hot reload build errors and cleanup
Ignacio Etcheverry
2019-01-21
Mono: Add assembly reloading to running games
Ignacio Etcheverry
2019-01-21
Merge pull request #25180 from AndreaCatania/arov
Rémi Verschelde
2019-01-21
Fixed area overlaps if not move
Andrea Catania
2019-01-21
Fix C# script metadata creation error due to missing directory
Ignacio Etcheverry
2019-01-21
Workaround for bug with Mono's MSBuild and BaseIntermediateOutputPath
Ignacio Etcheverry
2019-01-18
GDScript: Fix return value of "lerp" builtin
Rémi Verschelde
2019-01-18
Merge pull request #25080 from neikeq/mm-c
Ignacio Etcheverry
2019-01-18
Merge pull request #25079 from neikeq/mm-b
Ignacio Etcheverry
2019-01-18
Merge pull request #25078 from neikeq/mm-a
Ignacio Etcheverry
2019-01-18
C# Bindings Generator: Fix vararg methods with custom return type
Ignacio Etcheverry
2019-01-18
C#: Fix trying to build when there's no solution
Ignacio Etcheverry
2019-01-17
C#: Fix crash due to missing gchandle ref null check
Ignacio Etcheverry
2019-01-17
Merge pull request #25069 from vnen/gdscript-fixes
Hein-Pieter van Braam
2019-01-17
GDScript compiler: check if subclass exists before comparison
George Marques
2019-01-16
GDScript: clarify error message about cycles
George Marques
2019-01-16
GDScript: fix type-check of indexed values
George Marques
2019-01-16
Merge pull request #25001 from jlahman/gdscript-export-var-fix
Rémi Verschelde
2019-01-16
Android: Add support for x86_64 architecture
Rémi Verschelde
2019-01-16
Merge pull request #25032 from akien-mga/static-analysis
Rémi Verschelde
2019-01-16
Fix some errors found by static analysis
Rémi Verschelde
2019-01-15
Fixes export PackedScene "reset to default" throwing errors
jlahman
2019-01-15
GDScript: check for underscore prefix when type-checking
George Marques
2019-01-15
GDScript: consider constructors as always existing
George Marques
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