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2021-06-30Rename `GdNavigationServer` to `GodotNavigationServer`Rémi Verschelde
And rename `gdnavigation` module to simply `navigation`.
2021-06-29Improve RID_Owner memory usagereduz
* Ability to allocate empty objects in RID_Owner, so RID_PtrOwner is not needed in most cases. * Improves cache usage, as objects are now allocated together * Should improve performance in 2D rendering
2021-06-29Merge pull request #49905 from pfertyk/issue-46480-image-compress-crashes-godotRémi Verschelde
Validate image formats, check if resize_to_po2 failed
2021-06-29Merge pull request #49944 from MisoMosiSpy/visual-script-logic-oper-mismatchRémi Verschelde
Fixes Visual Script node operator mismatch
2021-06-29Fixes Visual script nodes operator mismatch issue #49943Dipal M Zambare
2021-06-29Merge pull request #49966 from Faless/net/4.x_ws_timeoutRémi Verschelde
[Net] Add WebSocketServer handshake_timeout property.
2021-06-28Validate image formats, check if resize_to_po2 failedPaweł Fertyk
2021-06-28Merge pull request #49917 from groud/tree_disable_scrollRémi Verschelde
Allow disabling scrolling in Tree and implement horizontal scrolling
2021-06-28Merge pull request #49965 from Faless/net/4.x_fix_requestRémi Verschelde
[Net] Fix WebSocketClient path parsing.
2021-06-28Implement Tree's internal minimum width calculationGilles Roudière
2021-06-28[Net] Add WebSocketServer handshake_timeout property.Fabio Alessandrelli
Allows customization of the maximum time a client is allowed to stay in the the "pending" state (i.e. awaiting HTTP handshake). This used to be 1 second by before, the new default is 3 seconds.
2021-06-28[Net] Fix WebSocketClient path parsing.Fabio Alessandrelli
Recent changes to parse_url caused the client to make invalid HTTP requests if no path was specified.
2021-06-27Make curve interpolate crash less.K. S. Ernest (iFire) Lee
2021-06-25Implement native extension systemreduz
* Deprecates GDNative in favor of a simpler, lower level interface. * New extension system allows registering core engine classes. * Simple header interface in gdnative_interace.h
2021-06-24Merge pull request #49854 from ↵K. S. Ernest (iFire) Lee
kleonc/visual_script_editor-fix-position-when-zooming-master VisualScriptEditor Fix in graph position calculation (do not skip zoom)
2021-06-24Merge pull request #49583 from timothyqiu/texture-crashRémi Verschelde
Fix crash when freeing GradientTexture and NoiseTexture
2021-06-23VisualScriptEditor Fix in graph position calculation (do not skip zoom)kleonc
2021-06-23Fixing mono build after instance() -> instanciate() name changeGrzegorz Puławski
2021-06-23Fix logic operators mislabeled #49412Martin
2021-06-20Use mouse and joypad enums instead of plain integersAaron Franke
Also MIDIMessage
2021-06-20Merge pull request #49754 from aaronfranke/is-eq-approx-sub-optRémi Verschelde
Fix sub-optimal uses of is_equal_approx
2021-06-20Fix sub-optimal uses of is_equal_approxAaron Franke
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-20Merge pull request #48804 from EricEzaM/scripting-multi-error-supportRémi Verschelde
Added support for scripts reporting multiple errors to ScriptTextEditor
2021-06-19Merge pull request #44806 from madmiraal/consolidate_jsonRémi Verschelde
Consolidate JSON, JSONParseResults and JSONParser into JSON
2021-06-19Added support for scripts reporting multiple errors to ScriptTextEditorEric M
Scripts can now report multiple errors to the scripting editors in the engine. UI elements were added to support multiple errors.
2021-06-19Consolidate JSON, JSONParseResults and JSONParser into JSONMarcel Admiraal
Renames JSON.parse_string() to parse() Renames JSON.decode_data() to stringify()
2021-06-19Merge pull request #49287 from reduz/expose-variant-internal-bindersRémi Verschelde
Make some Variant internal functions public.
2021-06-18Merge pull request #49449 from SpectralDragon/fix-enum-equal-operationGeorge Marques
Fix equal operation for typed enums
2021-06-18GDScript: Fix setting type of operator return valueGeorge Marques
Also write type adjust when needed for binary operators.
2021-06-18Merge pull request #44156 from aaronfranke/quat-angle-toRémi Verschelde
Add Quaternion angle_to method
2021-06-18Merge pull request #49638 from aaronfranke/multiply-transformsRémi Verschelde
Allow multiplying Transforms and Basis by numbers
2021-06-18Merge pull request #49698 from aaronfranke/prop-no-usageRémi Verschelde
Add PROPERTY_USAGE_NONE and use it
2021-06-18Merge pull request #32313 from YeldhamDev/format_args_valuesRémi Verschelde
Better format arguments in variant parser
2021-06-18Fix a typo in C# bindings generator for default value typesAaron Franke
2021-06-17Add Quaternion angle_to methodAaron Franke
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2021-06-17Add PROPERTY_USAGE_NONE and use itAaron Franke
2021-06-17Merge pull request #49043 from ↵Rémi Verschelde
theoway/missing_description_vs_search_window_fixed Fixes missing descriptions in Visual Script search window when adding nodes
2021-06-17Translate file path to URI on LSP symbol requestsFrancois Belair
2021-06-17Merge pull request #48070 from KoBeWi/greedmapRémi Verschelde
Fix GridMap still drawing when Alt+Tabbing
2021-06-17Merge pull request #48331 from Faless/net/4.x_enet_relay_laxRémi Verschelde
[Net] ENet non-relaying server now process broadcasts.
2021-06-17Merge pull request #49667 from Riteo/remove-grid-map-lock-viewRémi Verschelde
Remove GridMap's "Lock View" option and a related method.
2021-06-16Merge pull request #49401 from fire/8-weightsK. S. Ernest (iFire) Lee
Fix 8 bone weights in glTF2
2021-06-15Allow multiplying Transforms and Basis by numbersAaron Franke
2021-06-16Remove GridMap's "Lock View" option and a related method.Riteo Siuga
Apparently this feature utilized a completely commented out 7+ years old method, effectively doing nothing. Since it was designed with a completely different editor design in mind it is pretty much incompatible and as such it's best to remove it for now.
2021-06-15Fixes missing descriptions in search window of visualscriptUmang Kalra
2021-06-15Merge pull request #49616 from BastiaanOlij/more_rename_transformRémi Verschelde
Adding some more missing renames for Transform3D and Quaternion
2021-06-15Adding some more missing renames for Transform3D and QuaternionBastiaan Olij
2021-06-15Merge pull request #49570 from RandomShaper/fix_slow_scene_ioRémi Verschelde