Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-13 | Merge pull request #65643 from voylin/fix_recurring_check_in_gdscript_cache.cpp | Rémi Verschelde | |
2022-09-13 | Merge pull request #65611 from Sarfraz-droid/Issue65602 | Rémi Verschelde | |
2022-09-13 | Merge pull request #65637 from Jummit/assert-example | Rémi Verschelde | |
2022-09-12 | Fix some errors affecting the Web editor | Rémi Verschelde | |
- Don't warn about minimized/maximized modes not being available. - Blender and FBX export both depend on running thirdparty applications, which can't be done (easily at least) for Web and Android editors. - Editor theme complained about not being able to retrieve texture data for an icon. It was only used once so instead of flipping at runtime, let's just add a flipped icon. Part of #65702. | |||
2022-09-12 | [Multiplayer] Fix crash in spawner get_spawnable_scene. | Fabio Alessandrelli | |
2022-09-12 | Fix last_modified_time on scripts | Yuri Rubinsky | |
2022-09-11 | Fix for recurring check in gdscript_cach.cpp | Voylin | |
2022-09-11 | Remove outdated assert example | Jummit | |
2022-09-10 | Fix gltf 8 bone weights condition to check for the second joint array | Sarfraz | |
size. | |||
2022-09-09 | Merge pull request #64938 from YuriSizov/editor-scaled-icons | Rémi Verschelde | |
2022-09-09 | Merge pull request #65533 from neikeq/issue-65522 | Rémi Verschelde | |
2022-09-09 | Merge pull request #64373 from YeldhamDev/edscale_likes_them_floaty | Rémi Verschelde | |
2022-09-08 | Fix MacOS compiler flags in .NET module | Raul Santos | |
2022-09-08 | C#: Fix module builds for Windows 32-bit with mingw-w64 | Ignacio Roldán Etcheverry | |
The lambda was giving issues, so I re-wrote it as a static function. | |||
2022-09-08 | Make `Vector2i` values paired with `EDSCALE` be just `Vector2` | Michael Alexsander | |
2022-09-08 | Merge pull request #65241 from bruvzg/no_keymap_ambiguity | Rémi Verschelde | |
Fix key mapping changes when moving from macOS to other platform. | |||
2022-09-08 | Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more | Rémi Verschelde | |
[Net] Rename "ssl" references to "tls" in methods and members. | |||
2022-09-08 | Merge pull request #64193 from smix8/navigation_gridmap_navmap_change_4.x | Rémi Verschelde | |
Add GridMap function to change navigation map for baked navigation regions | |||
2022-09-08 | Add GridMap function to change navigation map for baked navigation regions | smix8 | |
Adds function to change the navigation map for baked navigation regions. Before all cells with a baked navigation mesh were locked to the default navigation map of the world resource. | |||
2022-09-08 | [Net] Rename "ssl" references to "tls" in methods and members. | Fabio Alessandrelli | |
2022-09-07 | Allow images to be imported "for editor use" and respect editor settings | Yuri Sizov | |
2022-09-07 | Fix key mapping changes when moving from macOS to other platform | bruvzg | |
Removes separate `Command` key (use `Meta` instead). Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`). | |||
2022-09-07 | Remove / Replace old Navigation Debug Visualization | smix8 | |
- removes / replaces leftovers from old navigation debug code - cleanes SceneTree and ProjectSettings from old navigation debug | |||
2022-09-07 | Merge pull request #65438 from neikeq/replace-libnethost-dependency | Rémi Verschelde | |
Replace libnethost dependency to find hostfxr | |||
2022-09-07 | C#: Replace libnethost dependency to find hostfxr | Ignacio Roldán Etcheverry | |
We want to replace libnethost as it gives us issues with some compilers. Our implementation tries to mimic libnethost's hostfxr_resolver search logic. We try to use the same function names for easier comparing in case we need to update this in the future. | |||
2022-09-07 | Merge pull request #65447 from Faless/net/4.x_ssl_to_tls | Rémi Verschelde | |
[Net] Rename StreamPeerSSL to StreamPeerTLS. | |||
2022-09-07 | Merge pull request #65449 from ↵ | Rémi Verschelde | |
YuriSizov/editor-main-control-screen-container-node Rename `EditorInterface.get_editor_main_control` to `get_editor_main_screen` | |||
2022-09-07 | Merge pull request #65437 from YuriSizov/theme-gui-renames | Rémi Verschelde | |
Improve naming of theme properties throughout GUI code | |||
2022-09-07 | Merge pull request #65197 from Mickeon/rename-connect-one-shot | Rémi Verschelde | |
Rename CONNECT_ONESHOT to CONNECT_ONE_SHOT | |||
2022-09-07 | [Net] Rename StreamPeerSSL to StreamPeerTLS. | Fabio Alessandrelli | |
SSL has been deprectated almost 10 years ago. | |||
2022-09-07 | Rename EditorInterface.get_editor_main_control to get_editor_main_screen | Yuri Sizov | |
2022-09-06 | Improve naming of theme properties throughout GUI code | Yuri Sizov | |
Rename ItemList's bg -> panel Rename ItemList's bg_focus -> focus Rename ProgressBar's bg -> background Rename ProgressBar's fg -> fill Rename Tree's bg -> panel Rename Tree's bg_focus -> focus Rename ScrollContainer's bg -> panel Rename FileDialog's *_icon_modulate -> *_icon_color Rename FileDialog's files_disabled -> file_disabled_color Rename CheckButton's on/off -> checked/unchecked Rename check_v_adjust -> check_v_offset | |||
2022-09-06 | Merge pull request #65433 from neikeq/fix-mustbevariant-omittedtypearg | Rémi Verschelde | |
2022-09-06 | Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT | Micky | |
For consistency. Every other exposed `one_shot` is spaced out like this. | |||
2022-09-06 | C#: Make MustBeVariantAnalyzer ignore OmittedTypeArgument | Ignacio Roldán Etcheverry | |
Fixes assertion error in the analyzer. | |||
2022-09-06 | Merge pull request #65410 from magian1127/4.0UnifiedMemberName | Ignacio Roldán Etcheverry | |
C# Modify the MemberName generated for the user script | |||
2022-09-06 | Merge pull request #64661 from Mickeon/rename-tilemap-world | Rémi Verschelde | |
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map` | |||
2022-09-06 | Merge pull request #64417 from aaronfranke/has-space | Rémi Verschelde | |
Replace AABB/Rect2/Rect2i has_no_* methods with has_* methods | |||
2022-09-06 | C# Modify the MemberName generated for the user script | Magian | |
2022-09-06 | Rename `range_lerp` to `remap` | Micky | |
2022-09-05 | Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map` | Micky | |
For both TileMap and GridMap: - `world_to_map` -> `local_to_map` - `map_to_world` -> `map_to_local` Also changes any mention of "world" in this context to "local" to avoid future confusion. Finally, updates the docs of both methods for consistency. In particular, adding a note on how to convert the returned values from local to global coordinates and vice versa. | |||
2022-09-05 | Merge pull request #65321 from rburing/physics_server_2d_extension | Rémi Verschelde | |
Create GDExtension classes for PhysicsServer2D | |||
2022-09-05 | Merge pull request #65266 from raulsntos/dotnet/reload-non-tool-scripts | Rémi Verschelde | |
Create script instance of reloaded scripts even if they're not tools | |||
2022-09-05 | Merge pull request #65346 from aaronfranke/cs-fix-vec4 | Rémi Verschelde | |
Fix some bugs with Vector4 in C# | |||
2022-09-04 | Replace AABB/Rect2(i) HasNo* methods in C# | Aaron Franke | |
2022-09-04 | Replace AABB has_no_volume with has_volume | Aaron Franke | |
Also replace has_no_surface with has_surface | |||
2022-09-04 | Fix some bugs with Vector4 in C# | Aaron Franke | |
2022-09-04 | C#: Create script instance of reloaded scripts even if they're not tools | Raul Santos | |
Scripts that are instantiated at some point will always be recreated if they ever become placeholders to prevent non-tool scripts instantiated manually by users to become placeholders, if they do become placeholders due to errors that prevent instantiation (such as a missing parameterless constructor) these scripts will also be recreated replacing the temporary placeholder. If a script is marked as a tool but becomes a non-tool script in a rebuild, the script will become a placeholder and will no longer be considered applicable to be replaced by an instance since the user explicitly removed the Tool attribute. | |||
2022-09-04 | Don't try to read values from null cameras and lights in GLTF | Aaron Franke | |
2022-09-04 | Create GDExtension classes for PhysicsServer2D | Ricardo Buring | |
This allows a 2D physics server created entirely from GDExtension. Based on the structure of PhysicsServer3DExtension by reduz. |