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AgeCommit message (Expand)Author
2020-04-30tinyexr: Enable C++11 threaded loadingRémi Verschelde
2020-04-30Merge pull request #38328 from Nannaquin/masterIgnacio Roldán Etcheverry
2020-04-29Merge pull request #38288 from RandomShaper/imvu/fix_not_freed_gdsfuncstateRémi Verschelde
2020-04-29Fix growMargin() not returning modified Rect2/Rect2iNannaquin
2020-04-29Merge pull request #38279 from BigRed-118/assert_mark_as_safe_regression_bugRémi Verschelde
2020-04-29Fix leaked objects when game ends with yields in progressPedro J. Estébanez
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-04-29[Mono] Rename LinearInterpolate to LerpAaron Franke
2020-04-29Merge pull request #36960 from pycbouh/docs-improve-shortcutsRémi Verschelde
2020-04-28Merge pull request #37314 from nekomatata/bullet-fix-dampingRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-28Merge pull request #37163 from madmiraal/fix-csg-normalRémi Verschelde
2020-04-27Fix for marking assert lines as safe bugTom Evans
2020-04-27Merge pull request #38121 from JFonS/add_unwrap_cachingRémi Verschelde
2020-04-27Better damping implementation for Bullet rigid bodiesPouleyKetchoupp
2020-04-27Merge pull request #36927 from ThakeeNathees/export-var-type-reduce-implimentedRémi Verschelde
2020-04-27Merge pull request #38253 from nekomatata/bullet-update-2.90Rémi Verschelde
2020-04-27export var type reduce() implementedThakee Nathees
2020-04-27Update to bullet master (2.90)PouleyKetchoupp
2020-04-25Merge pull request #38150 from neikeq/fix-load-hook-for-reused-assemblyRémi Verschelde
2020-04-24Merge pull request #37172 from theoway/autoCompletionBugRémi Verschelde
2020-04-24Merge pull request #37265 from BigRed-118/mark_assert_safeRémi Verschelde
2020-04-24Merge pull request #37232 from ThakeeNathees/load()-autocomplete-imlpementedRémi Verschelde
2020-04-23Mono/C#: Fix load hook not called for some assemblies on domain reloadIgnacio Etcheverry
2020-04-23C#: Fix always saving copy of csproj even with no changesIgnacio Etcheverry
2020-04-23Merge pull request #38123 from neikeq/fix-hotreload-twiceRémi Verschelde
2020-04-23C#: Revert marshalling of IDictionary/IEnumerable implementing typesIgnacio Etcheverry
2020-04-23Mono/C#: Fix assemblies being reloaded a second time unnecesarilyIgnacio Etcheverry
2020-04-22Merge pull request #38117 from neikeq/export-mono-array-godot-objectIgnacio Roldán Etcheverry
2020-04-22Merge pull request #38110 from neikeq/csproj-safer-migrationIgnacio Roldán Etcheverry
2020-04-22Merge pull request #38115 from neikeq/mono-debug-exported-gamesIgnacio Roldán Etcheverry
2020-04-22Mono/C#: Allow exporting System.Array of type Godot.ObjectIgnacio Etcheverry
2020-04-22C#: Save copy of sln and csproj before applying fixesIgnacio Etcheverry
2020-04-22Mono/C#: Allow debugging exported gamesIgnacio Etcheverry
2020-04-22Merge pull request #37318 from ttencate/fix/argument_nulled_37312Rémi Verschelde
2020-04-22Add caching the lightmap unwrapping on importJFonS
2020-04-21Merge pull request #37537 from ThakeeNathees/const-parsing-datatype-bug-fixRémi Verschelde
2020-04-21Merge pull request #37712 from stoofin/pattern-bind-warningRémi Verschelde
2020-04-21Merge pull request #38041 from ThakeeNathees/class-name-check-enhanceRémi Verschelde
2020-04-21Merge pull request #37955 from ThakeeNathees/lin-unsafe-base-know-index-unkonwnRémi Verschelde
2020-04-21Merge pull request #37954 from ThakeeNathees/autocomplete-indexing-native-typesRémi Verschelde
2020-04-21Add ability to bind typed arrays to script APIJuan Linietsky
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky
2020-04-20Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editorRémi Verschelde
2020-04-20DocData: Skip unexposed classesRémi Verschelde
2020-04-20GDScript class name existance check enhancedThakee Nathees
2020-04-18Mono: Fix include for Android supportRémi Verschelde
2020-04-17line unsafe for indexing with known base type & unkown identifierThakee Nathees
2020-04-17autocompleting with indexing for native types addedThakee Nathees
2020-04-16Fixed the bool _static logic Umang Kalra