Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-26 | Merge pull request #71634 from dalexeev/gds-annotations-analyzer | Rémi Verschelde | |
GDScript: Allow constant expressions in annotations | |||
2023-01-26 | Merge pull request #72008 from vonagam/fix-property-access-unsafe-mark | Rémi Verschelde | |
GDScript: Fix marking of line with unsafe property access as unsafe | |||
2023-01-25 | Update WebXR tutorial link to point at the Godot 4 version | David Snopek | |
2023-01-25 | GDScript: Allow constant expressions in annotations | Danil Alexeev | |
2023-01-25 | Merge pull request #71120 from jordigcs/ternary | George Marques | |
Closes https://github.com/godotengine/godot/issues/71065 | |||
2023-01-25 | Merge pull request #71349 from vonagam/disallow-infer-on-weak | Rémi Verschelde | |
GDScript: Disallow type inference with untyped initializer | |||
2023-01-25 | Merge pull request #71948 from dsnopek/webxr-godot4-world-scale | Rémi Verschelde | |
Correctly apply world_scale in WebXR (Godot 4) | |||
2023-01-25 | Merge pull request #71142 from aaronfranke/never-duplicate-script | Rémi Verschelde | |
Add `PROPERTY_USAGE_NEVER_DUPLICATE` flag and use for script | |||
2023-01-25 | Merge pull request #71963 from dalexeev/clarify-script-level-annotation-error | Rémi Verschelde | |
Clarify error message about script-level annotation | |||
2023-01-25 | Merge pull request #71858 from reduz/disable-stream-import-loop-by-default | Rémi Verschelde | |
Disable OGG and MP3 looping by default on import | |||
2023-01-25 | GDScript: Fix marking of line with unsafe property access as unsafe | Dmitrii Maganov | |
2023-01-24 | Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script | Aaron Franke | |
Co-authored-by: Yakov Borevich <j.borevich@gmail.com> | |||
2023-01-24 | PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" | Aaron Franke | |
2023-01-24 | Clarify error message about script-level annotation | Danil Alexeev | |
2023-01-24 | Merge pull request #71932 from raulsntos/dotnet/lin2db-to-math | Rémi Verschelde | |
C#: Move `LinearToDb` and `DbToLinear` to Mathf | |||
2023-01-23 | Correctly apply world_scale in WebXR | David Snopek | |
2023-01-23 | Merge pull request #71931 from bruvzg/ts_s | Rémi Verschelde | |
[TextServer] Fix ICU data loading and exporting with `internationalization/locale/include_text_server_data` setting. | |||
2023-01-23 | C#: Move `LinearToDb` and `DbToLinear` to Mathf | Raul Santos | |
2023-01-23 | [TextServer] Fix ICU data loading and exporting with ↵ | bruvzg | |
`internationalization/locale/include_text_server_data` setting. | |||
2023-01-23 | [TextServer] Add fallback code in case of missing ICU data. | bruvzg | |
2023-01-23 | Merge pull request #70948 from vnen/gdscript-ptr-method-name-in-debug | George Marques | |
2023-01-23 | Merge pull request #71914 from vnen/gdscript-no-continue-match | Rémi Verschelde | |
GDScript: Remove function of `continue` for match statement | |||
2023-01-23 | Merge pull request #63251 from ↵ | Rémi Verschelde | |
SaracenOne/disable_data_generation_on_foreign_resources Disable navmesh, lightmap, and VoxelGI generation on foreign data | |||
2023-01-23 | GDScript: Add names for disassembling function pointers | George Marques | |
When instructions use function pointers, it's not possible to retrieve their original names in the disassembly. This stores the names in vectors (in debug builds) so they can be shown. | |||
2023-01-23 | Merge pull request #71909 from bruvzg/utf16_bidi_override_fix | Rémi Verschelde | |
Fix BiDi override for the characters outside BMP (e.g., emojis). | |||
2023-01-23 | Fix BiDi override for the characters outside BMP (e.g., emojis). | bruvzg | |
2023-01-23 | Convert en_GB spelling to en_US with codespell | Rémi Verschelde | |
2023-01-23 | Merge pull request #71900 from SaracenOne/blendshape_track_import_flag | Rémi Verschelde | |
Fix duplicating imported blendshape tracks | |||
2023-01-23 | Merge pull request #71676 from vnen/gdscript-unicode-identifiers | Rémi Verschelde | |
Add support for Unicode identifiers in GDScript and Expression | |||
2023-01-23 | Adds missing method call to set blendshape tracks as 'imported' when ↵ | SaracenOne | |
importing from a GLTF. | |||
2023-01-22 | GDScript: Remove function of `continue` for match statement | George Marques | |
The keyword is confusing and rarely is used in the intended way. It is removed now in favor of a future feature (pattern guards) to avoid breaking compatibility later. | |||
2023-01-22 | Disable OGG and MP3 looping by default on import | Juan Linietsky | |
* From Godot 4.0 onwards, proper music looping is supported which requires setting the BPM and then the loop point in beats. * As such, importing with loop by default does not serve much of a purpose. Its annoying to disable for SFX or clips that do not loop and it also requires manual intervention to loop music. * This way, it should work out of the box for any sound effect or non looping audio clip, and manual work is required anyway for looping music. | |||
2023-01-21 | Use range iterators in LocalVector loops | kobewi | |
2023-01-21 | Add support for Unicode identifiers in GDScript | George Marques | |
This is using an adapted version of UAX#31 to not rely on the ICU database (which isn't available in builds without TextServerAdvanced). It allows most characters used in diverse scripts but not everything. | |||
2023-01-21 | Merge pull request #71687 from reduz/support-script-class-name-in-efs | Rémi Verschelde | |
Support script global resource name in EditorFileSystem | |||
2023-01-21 | Support script global resource name in EditorFileSystem | Juan Linietsky | |
* Works for binary and text files. * Makes EditorQuickOpen work with custom resources again. * Information is cached and easily accessible. Properly fixes #66179. Supersedes #66215 and supersedes #62417 **WARNING**: This required breaking backwards binary compatibility (.res and .scn files). Files saved after this PR is merged will no longer open in any earlier versions of Godot. | |||
2023-01-20 | call update_exports from LSP didSave function | Adam Wardell | |
exports in the inspector were not properly appearing when a gdscript was saved using an external IDE this commit adds a call to GDScript::UpdateExports toward the end of GDScriptTextDocument::didSave | |||
2023-01-20 | Remove references to compiled GDScript in export | George Marques | |
This feature was removed from GDScript so it should not be present on the interface nor in the saved export presets. | |||
2023-01-20 | Merge pull request #71708 from dsnopek/openxr-opengl-steamvr-2 | Rémi Verschelde | |
Get OpenXR with OpenGL working on SteamVR | |||
2023-01-20 | Merge pull request #69181 from fire/gltf-runtime-image-fallback | Rémi Verschelde | |
Fixes cases where the runtime ResourceLoader cannot load gltf images. | |||
2023-01-19 | Add depth and color formats to get OpenXR with OpenGL working on SteamVR | David Snopek | |
2023-01-19 | Merge pull request #70363 from V-Sekai/astcenc-standalone | Rémi Verschelde | |
Add astcenc compression and decompression. | |||
2023-01-19 | Merge pull request #71314 from stmSi/fix-ogg-packet-out-of-bound | Rémi Verschelde | |
Fix OGG page_data out of bound index crash | |||
2023-01-19 | Allow standalone ternary expressions | jordi | |
2023-01-19 | Merge pull request #71598 from bruvzg/gdscript_bidi_override | Rémi Verschelde | |
Implement BiDi override mode for GDScript source. | |||
2023-01-19 | Fixes cases where the runtime ResourceLoader cannot load gltf images. | K. S. Ernest (iFire) Lee | |
2023-01-19 | Add ASTC compression and decompression with Arm astcenc. | K. S. Ernest (iFire) Lee | |
Co-authored-by: Gordon A Macpherson <gordon.a.macpherson@gmail.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2023-01-19 | Remove duplicate ucaps code from TextServerFallback. | bruvzg | |
2023-01-19 | [GDExtension] Expose some low level functions and String operators. | bruvzg | |
2023-01-19 | Merge pull request #71620 from adamscott/move-icon-to-top | Rémi Verschelde | |
Update `@icon` and `@tool` definitions to add a note |