Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-03-08 | Merge pull request #36683 from rafaeldelboni/master | Rémi Verschelde | |
Return only scenes for script owners on LSP completion | |||
2020-03-07 | fix: Return only scenes for script owners on LSP completion | Rafael Delboni | |
Fix: #36680 | |||
2020-03-07 | Merge pull request #36814 from ThakeeNathees/typo-gdscript_workspace-fix | Rémi Verschelde | |
typo in gdscript_workspace.cpp fixed | |||
2020-03-06 | Merge pull request #36842 from Phischermen/mono-resource-loader-extension-update | Rémi Verschelde | |
Mono/C#: Add missing parameters to 'ResourceLoader.Load<T>()' | |||
2020-03-06 | Added parameters to Load() | Phischermen | |
2020-03-06 | Merge pull request #36852 from akien-mga/assimp-unbundle | Rémi Verschelde | |
assimp: Clean and document buildsystem, update to upstream 0201fc5 | |||
2020-03-06 | Merge pull request #36854 from AndreaCatania/AndreaCatania-patch-3 | Rémi Verschelde | |
Added navigation mesh merging error. | |||
2020-03-06 | Added error to notify that the Navigation triangle merging failed due to ↵ | Andrea Catania | |
incorrect parameter. | |||
2020-03-06 | assimp: Clean and document buildsystem, prepare for unbundling | Rémi Verschelde | |
- Improve the SCsub to allow unbundling and remove unnecessary code. - Move files around to match upstream source. - Re-sync with upstream commit 308db73d0b3c2d1870cd3e465eaa283692a4cf23 to ensure we don't have local modifications. - Doesn't actually build against current version 5.0.1 due to the lack of the new ArmaturePopulate API that Gordon authored. We'll have to wait for a public release with that API (5.1?) to enable unbundling. | |||
2020-03-05 | typo in gdscript_workspace.cpp/remove_cache_parser() fixed | Thakee Nathees | |
2020-03-05 | Mono: Fix detection of Apple platforms in build script | Rémi Verschelde | |
2020-03-04 | Merge pull request #36657 from van800/rpl3 | Rémi Verschelde | |
On Windows find Rider installed for CurrentUser | |||
2020-03-02 | Fix OGG audio loops | Fabio Iotti | |
2020-03-02 | Fix missing null check in Mono Binding of GD.print | Raul Santos | |
2020-03-01 | Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes | Rémi Verschelde | |
Fix non-latin layout scancodes on Linux, adds access to physical scancodes. | |||
2020-03-01 | Merge pull request #36695 from clayjohn/ETC-mipmaps-4 | Rémi Verschelde | |
Force mipmaps off when importing RGBA4444 textures | |||
2020-02-29 | Force mipmaps off when importing RGBA4444 textures | clayjohn | |
2020-02-29 | Merge pull request #36422 from madmiraal/fix-csg | Rémi Verschelde | |
Fix multiple issues with CSG module. | |||
2020-02-28 | On Windows find Rider installed for CurrentUser | Ivan Shakhov | |
2020-02-28 | Merge pull request #36640 from reduz/resource-loader-refactor | Rémi Verschelde | |
Removed ResourceInteractiveLoader, add built-in threaded loading. | |||
2020-02-28 | Removed interactive loader, added proper thread loading. | Juan Linietsky | |
2020-02-28 | Signals: Port more uses of connect_compat | Rémi Verschelde | |
Those were problematic as they call a method of their parent class, but callable_mp does not allow that unless it's public. To solve it, we declare a local class that calls the parent class' method, which now needs to be protected to be accessible in the derived class. | |||
2020-02-28 | Signals: Manually port most of remaining connect_compat uses | Rémi Verschelde | |
It's tedious work... Some can't be ported as they depend on private or protected methods of different classes, which is not supported by callable_mp (even if it's a class inherited by the current one). | |||
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde | |
Remove now unnecessary bindings of signal callbacks in the public API. There might be some false positives that need rebinding if they were meant to be public. No regular expressions were harmed in the making of this commit. (Nah, just kidding.) | |||
2020-02-28 | Merge pull request #36622 from Calinou/doc-upnp-duration-unit | Rémi Verschelde | |
Mention the `duration` parameter unit in `UPNP.add_port_mapping()` | |||
2020-02-28 | Merge pull request #36388 from AndreaCatania/some_renames | Rémi Verschelde | |
Rename Navigation{Mesh,Polygon}Instance and PlaneShape for clarity | |||
2020-02-28 | Merge pull request #36623 from Calinou/doc-improve-regex | Rémi Verschelde | |
Improve the RegEx class documentation | |||
2020-02-28 | Merge pull request #36620 from Calinou/doc-linear2db-example | Rémi Verschelde | |
Add a practical example for `@GDScript.linear2db()` | |||
2020-02-28 | Merge pull request #36619 from Calinou/doc-improve-inverse-lerp | Rémi Verschelde | |
Improve the `@GDScript.inverse_lerp()` documentation | |||
2020-02-28 | Merge pull request #36556 from RandomShaper/rework_mutex | Rémi Verschelde | |
Reimplement `Mutex` with C++'s `<mutex>` (plus more) | |||
2020-02-27 | Improve the RegEx class documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2522. | |||
2020-02-27 | Mention the `duration` parameter unit in `UPNP.add_port_mapping()` | Hugo Locurcio | |
2020-02-27 | Add a practical example for `@GDScript.linear2db()` | Hugo Locurcio | |
One of its most common applications in games is for volume sliders. See https://www.dr-lex.be/info-stuff/volumecontrols.html for more information. | |||
2020-02-27 | Improve the `@GDScript.inverse_lerp()` documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2589. | |||
2020-02-27 | Merge pull request #36602 from van800/jetbrains_msbuild | Rémi Verschelde | |
Allow using Rider MSBuild on Windows, when Rider is selected as external editor | |||
2020-02-27 | Renamed PlaneShape to WorldMarginShape | Andrea Catania | |
2020-02-27 | Renamed NavigationMeshInstance to NavigationRegion | Andrea Catania | |
2020-02-27 | use Rider MSBuild on Windows, when Rider is selected as external editor | Ivan Shakhov | |
2020-02-27 | Support toolbox custom "Tools install location", by reading .settings.json | Ivan Shakhov | |
2020-02-27 | Merge pull request #36545 from nathanwfranke/syntax-highlight-int-types | Rémi Verschelde | |
Fix autocomplete and highlighting for new integer types | |||
2020-02-26 | Fix autocomplete and GDScript Highlighting for types | nathanwfranke | |
Types include new integer types and others | |||
2020-02-26 | Merge pull request #33690 from Phischermen/area-enhancement | Rémi Verschelde | |
Bullet: Fix detection of concave shape in Area | |||
2020-02-26 | Reimplement Mutex with C++'s <mutex> | Pedro J. Estébanez | |
Main: - It's now implemented thanks to `<mutex>`. No more platform-specific implementations. - `BinaryMutex` (non-recursive) is added, as an alternative for special cases. - Doesn't need allocation/deallocation anymore. It can live in the stack and be part of other classes. - Because of that, it's methods are now `const` and the inner mutex is `mutable` so it can be easily used in `const` contexts. - A no-op implementation is provided if `NO_THREADS` is defined. No more need to add `#ifdef NO_THREADS` just for this. - `MutexLock` now takes a reference. At this point the cases of null `Mutex`es are rare. If you ever need that, just don't use `MutexLock`. - Thread-safe utilities are therefore simpler now. Misc.: - `ScopedMutexLock` is dropped and replaced by `MutexLock`, because they were pretty much the same. - Every case of lock, do-something, unlock is replaced by `MutexLock` (complex cases where it's not straightfoward are kept as as explicit lock and unlock). - `ShaderRD` contained an `std::mutex`, which has been replaced by `Mutex`. | |||
2020-02-26 | Fix resizer icon color in VisualScripts/Shaders when graph headers is on | Yuri Roubinsky | |
2020-02-26 | Merge pull request #36551 from AndreaCatania/navigation_destruction_flush | Rémi Verschelde | |
Flushes commands just before the navigation server is destroyed | |||
2020-02-26 | Flushes commands just before the navigation server is destroyed | Andrea Catania | |
2020-02-26 | Merge pull request #36521 from rafaeldelboni/master | Rémi Verschelde | |
Improve LSP completion using scene owner | |||
2020-02-25 | Improve LSP completion using scene owner | Rafael Delboni | |
Fixes: #36473 | |||
2020-02-25 | Merge pull request #36512 from AndreaCatania/AndreaCatania-patch-2 | Rémi Verschelde | |
Fixed remove region method. | |||
2020-02-25 | Update docs and bindings for new integer vector types | Rémi Verschelde | |