Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-17 | Merge pull request #29781 from Faless/ws/set_buffers_internal | Rémi Verschelde | |
Allow setting websocket buffers sizes internally. | |||
2019-06-16 | Merge pull request #29325 from m4gr3d/setup_godot_for_ovr_support | Rémi Verschelde | |
Setup Godot to support the Oculus Mobile SDK. | |||
2019-06-16 | Merge pull request #10643 from BastiaanOlij/camera_server | Rémi Verschelde | |
CameraServer class | |||
2019-06-15 | Merge pull request #29797 from akien-mga/fix-warnings | Rémi Verschelde | |
Fix compilation warnings in JS and Windows builds | |||
2019-06-15 | Mono: Fix -Wduplicated-branches warning | Rémi Verschelde | |
2019-06-15 | Expose WebSocket set_buffers and document it. | Fabio Alessandrelli | |
2019-06-15 | Allow setting websocket buffers sizes internally. | Fabio Alessandrelli | |
Needed by LSP. | |||
2019-06-15 | Fix compilation warnings in JS and Windows builds | Rémi Verschelde | |
Warnings raised by Emscripten 1.38.0 and MinGW64 5.0.4 / GCC 8.3.0. JS can now build with `werror=yes warnings=extra`. MinGW64 still has a few warnings to resolve with `warnings=extra`, and only one with `warnings=all`. Part of #29033 and #29801. | |||
2019-06-15 | Adding a new Camera Server implementation to Godot. | BastiaanOlij | |
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server. Other parts of Godot can interact with this to obtain images from the camera as textures. This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications. | |||
2019-06-15 | Merge pull request #29793 from Faless/enet/bind | Rémi Verschelde | |
Fix ENet incorrectly binding to wildcard. | |||
2019-06-15 | Fix ENet incorrectly binding to wildcard. | Fabio Alessandrelli | |
Values were not properly initialized, and wildcard would evaluate to true in most cases. | |||
2019-06-15 | doc: Fix formatting, typos and some descriptions in new docstrings | Rémi Verschelde | |
2019-06-14 | Merge pull request #29755 from Faless/webrtc/multiplayer_server_pr | Rémi Verschelde | |
WebRTC Multiplayer peer, documentation | |||
2019-06-14 | Add documentation for WebRTC classes. | Fabio Alessandrelli | |
2019-06-13 | Take CSG into account for nav-mesh generation | jfons | |
2019-06-12 | Merge pull request #28735 from aqnuep/dss_loader_fixes | Rémi Verschelde | |
Fixes to the DDS loader | |||
2019-06-12 | Merge pull request #29306 from qarmin/small_code_fixes | Rémi Verschelde | |
Small fixes to unrechable code, possibly overflows, using NULL pointers | |||
2019-06-11 | Merge pull request #29678 from akien-mga/err-macros-semicolon | Rémi Verschelde | |
Fix error macro calls not ending with semicolon | |||
2019-06-11 | Merge pull request #29578 from mrcdk/export_layers_gdscript | Rémi Verschelde | |
Added export hint to 2D and 3D physics and render layers. | |||
2019-06-11 | Merge pull request #29262 from DarknessCatt/issue-27476 | Rémi Verschelde | |
Automatically add new line to scripts | |||
2019-06-11 | Fix error macro calls not ending with semicolon | Rémi Verschelde | |
It's not necessary, but the vast majority of calls of error macros do have an ending semicolon, so it's best to be consistent. Most WARN_DEPRECATED calls did *not* have a semicolon, but there's no reason for them to be treated differently. | |||
2019-06-11 | bullet: Sync with current upstream master branch | Rémi Verschelde | |
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc. We need a recent master commit for some new features that we use in Godot (see #25543 and #28909). To avoid warnings generated by Bullet headers included in our own module, we include those headers with -isystem on GCC and Clang. Fixes #29503. | |||
2019-06-08 | Merge pull request #29606 from neikeq/remove-unneeded-mono-patches | Ignacio Roldán Etcheverry | |
Remove obsolete mono patch for pthread_mutexattr_setprotocol | |||
2019-06-08 | Remove obsolete mono patch for pthread_mutexattr_setprotocol | Ignacio Etcheverry | |
This has already been fixed in Mono both master and 2019-06 (no other branch other than the skipped 2019-04 branch uses pthread_mutexattr_setprotocol). | |||
2019-06-07 | Added export hint to 2D and 3D physics and render layers. | MrCdK | |
2019-06-05 | Normalize WebRTCDataChannel properties. | Fabio Alessandrelli | |
2019-06-05 | Add WebRTCMultiplayer | Fabio Alessandrelli | |
2019-06-04 | Merge pull request #29473 from neikeq/fix-envvars-mono | Rémi Verschelde | |
Mono: Fix SCons options added to the wrong environment | |||
2019-06-04 | Mono: Fix SCons options added to the wrong environment | Ignacio Etcheverry | |
2019-06-03 | Small fixes to unrechable code, possibly overflows, using NULL pointers | qarmin | |
2019-06-03 | Merge pull request #29433 from bojidar-bg/29406-dictionary-constant | Rémi Verschelde | |
Properly catch certain errors in Dictionary and Array declarations | |||
2019-06-03 | Android build and export for the mono module | Ignacio Etcheverry | |
2019-06-03 | Properly catch certain errors in Dictionary declarations | Bojidar Marinov | |
Fixes #29406 | |||
2019-06-03 | Merge pull request #28099 from lupoDharkael/fix-completion | Rémi Verschelde | |
Fix code completion not working with class_name | |||
2019-06-02 | Fix GDSCript inner classes be freed after compile | geequlim | |
2019-06-01 | Merge pull request #27789 from Giacom/move_towards | Rémi Verschelde | |
Added move_toward functions for float, Vector2 and Vector3 | |||
2019-05-30 | Setup Godot to support the Oculus Mobile SDK. | fhuya | |
2019-05-30 | Merge pull request #29296 from jbuck3/cleanup | Rémi Verschelde | |
Remove some redundant lines | |||
2019-05-29 | Automatically add new line to scripts | Matheus Lima Cunha | |
2019-05-29 | Remove some redundant lines | James Buck | |
2019-05-29 | Merge pull request #29290 from ShyRed/godefquo | Ignacio Roldán Etcheverry | |
Escape quote char for non-Windows OS | |||
2019-05-29 | Escape quote char for non-Windows OS | ShyRed | |
Quote char appears to be ignored by ProcessStartInfo on non-Windows operating systems, so it needs to be escaped. | |||
2019-05-29 | Merge pull request #28416 from JellyWX/binary-literals | Rémi Verschelde | |
Support for binary literals in GDScript | |||
2019-05-28 | Fix some unincialised variables | qarmin | |
2019-05-28 | Added move_toward functions for float, Vector2 and Vector3 | Giacom | |
2019-05-28 | Merge pull request #27987 from lupoDharkael/classname-duplicate | Rémi Verschelde | |
Prevent using multiple class_name in a class | |||
2019-05-28 | Merge pull request #28606 from bojidar-bg/25889-indexed-set-defaults | Rémi Verschelde | |
Fix default values not being read correctly in VS, take two | |||
2019-05-28 | Merge pull request #28762 from Lisapple/gridmap-release-floor-field | Rémi Verschelde | |
Release GridMap floor field focus when mouse exited | |||
2019-05-28 | Merge pull request #29185 from hilfazer/enum-autocomplete | Rémi Verschelde | |
Autocomplete for enum values | |||
2019-05-27 | Merge pull request #28957 from aaronfranke/basis-optimize | Rémi Verschelde | |
Optimize Basis constructor for Axis Angle |