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2018-10-21Removed undeclared and unused variable, which caused a compile errorMads Ynddal
2018-10-19Fixing warnings generated by MSVCDualtagh Murray
Fixes #22684.
2018-10-19Merge pull request #23128 from neikeq/bbIgnacio Etcheverry
Make sure API assemblies are up to date at startup
2018-10-19Make sure API assemblies are up to date at startupIgnacio Etcheverry
- If there is a solution and C# project at startup, make sure API assemblies are up to date. - Fix prebuilt assemblies only being used when building the game project, and not in other instances.
2018-10-18Fix prefix erasing for the generated C# enum constantsIgnacio Etcheverry
2018-10-17C#: Optimize struct marshallingIgnacio Etcheverry
- We no longer box struct to return them from internal calls. - Use reinterpret_cast if the managed struct layout is the same as the native struct.
2018-10-16C# API: Hide method bind fields from debuggerIgnacio Etcheverry
2018-10-16Merge pull request #23018 from lupoDharkael/parse-bugRémi Verschelde
GDScriptTokenizer: Fix token_names order
2018-10-16Merge pull request #22991 from Paulb23/type_syntax_highlighting_fixesRémi Verschelde
Fix types highlighting outside of function args and var declarations, issues 22029,21638
2018-10-16Merge pull request #22548 from fire/visualscript_whitespaceRémi Verschelde
Visualscript search fixes
2018-10-14GDScriptTokenizer: Fix token_names orderlupoDharkael
2018-10-13Fix types highlighting outside of function args and var declarations, issues ↵Paulb23
22029,21638
2018-10-11Make visualscript search better.K. S. Ernest (iFire) Lee
* There were spaces unequally inside the function definitions. * camelcase_to_underscore() should also work for numbers inside of the camel case. * Removed the builtin concept * Capitalize descriptions from methods too. * Match the visual script functions by removing the empty arguments "( )" * Add some test cases
2018-10-11Fixed the problem with vector3 constructorthe 8th mage
Whenever there's a port change that may change the inputs, the default inputs will be recalculated. Moving the update port loop into its own function. Signed-off-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2018-10-08Merge pull request #22865 from neikeq/issue-22854Ignacio Etcheverry
Check if directory exists before trying to delete it
2018-10-08Check if directory exists before trying to delete itIgnacio Etcheverry
2018-10-08Fix multi-statement macro call not being covered.J08nY
2018-10-07Merge pull request #22808 from KellyThomas/vector-oneRémi Verschelde
Add ONE constants to Vector2 and Vector3
2018-10-07Merge pull request #22771 from guilhermefelipecgs/fix_inspector_previewRémi Verschelde
Fix inspector preview
2018-10-07Update class documentation xmlKelly Thomas
2018-10-07Fix inspector previewGuilherme Felipe
Remove script preview to inspector dock
2018-10-07Fix LWSClient connect_to_host string termination.Fabio Alessandrelli
Coming from strncpy might get you a non-NULL terminated buffer. The solution, if you accept trunction, is to give one less byte to strncpy and manually set the last char in the buffer to '\0'. If the source string is shorter, than the buffer is padded with '\0' automatically.
2018-10-07Merge pull request #22759 from AndreaCatania/pyfixRémi Verschelde
Some physics fixes for 3.1
2018-10-07C# bindings generator fixesIgnacio Etcheverry
- Fix unused bool local for MonoBoolean argument. - Append U to API hashes. Fixes warning: 'integer constant is so large that it is unsigned'
2018-10-07Merge pull request #22752 from aaronfranke/equals-redundantRémi Verschelde
Remove redundant "== true" and "== false" code
2018-10-07Merge pull request #22812 from neikeq/issue-22781Rémi Verschelde
Mono: Fix crash on NodePath/RID disposal during Godot shutdown
2018-10-07Optimitzed area overlap checksAndrea Catania
2018-10-06Mono: Fix crash on NodePath/RID disposal during Godot shutdownIgnacio Etcheverry
2018-10-06Remove redundant "== false" codeAaron Franke
Some of this code has been re-organized. f
2018-10-06Remove redundant "== true" codeAaron Franke
If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06Improved code that handles collision shapes, fixes #21945Andrea Catania
2018-10-06Fix compiler warnings in GDScript moduleGeorge Marques
2018-10-06Merge pull request #22796 from ↵Rémi Verschelde
KoderaSoftwareUnlimited/fix-segfault-mouse-move-related Reverts warning fix on release builds that caused segfault in release build
2018-10-06Revert cause of #22794Mariusz Chwalba
2018-10-06Merge pull request #22773 from KellyThomas/docs-linksRémi Verschelde
[Docs] Fix some broken links
2018-10-05Fixes to baker, restored xatlas and fixed bake options.Juan Linietsky
2018-10-06[Docs] Fix some broken linksKelly Thomas
2018-10-05Don't delete FileAccess when it is nullMarc Gilleron
2018-10-05Merge pull request #22769 from neikeq/issue-22765Rémi Verschelde
Fix C# API assembly build errors in generics
2018-10-05Fix C# API assembly build errors in genericsIgnacio Etcheverry
2018-10-05Fix build error for windows mono export templatesIgnacio Etcheverry
2018-10-05Merge pull request #22760 from zochris/loosen-generic-guardRémi Verschelde
Loosen generic guard on some methods
2018-10-05Merge pull request #22688 from neikeq/lotsofgoodiesRémi Verschelde
Mono: Editor and export template dependencies and fixes
2018-10-05loosen generic guard on method for ResourceLoaderzochris
For more details see #22658
2018-10-05Improved trimesh stabilityAndrea Catania
2018-10-05loosen generic guard on Node extension methodszochris
For more details see #22658
2018-10-05Removed wrong equal vertex thresold to GJK solverAndrea Catania
2018-10-05Added correct allowed penetration parameter to cast motion APIAndrea Catania
2018-10-04Fix some cppcheck errorsSimon Wenner
cppcheck: fix broken pre-processor statement cppcheck: fix Uninitialized struct members in canvas editor plugin cppcheck: fix uninitialized struct member: method_api.is_virtual
2018-10-04Fix GCC 8 warnings about potentially unitialized variablesRémi Verschelde
Fixes the following GCC 8 warnings: ``` core/image.cpp:730:44: warning: 'mip1_weight' may be used uninitialized in this function [-Wmaybe-uninitialized] core/image.cpp:293:20: warning: 'mip2' may be used uninitialized in this function [-Wmaybe-uninitialized] core/image.cpp:293:20: warning: 'mip1' may be used uninitialized in this function [-Wmaybe-uninitialized] editor/audio_stream_preview.cpp:58:19: warning: 'vmax' may be used uninitialized in this function [-Wmaybe-uninitialized] editor/audio_stream_preview.cpp:85:19: warning: 'vmin' may be used uninitialized in this function [-Wmaybe-uninitialized] editor/editor_themes.cpp:306:53: warning: 'preset_contrast' may be used uninitialized in this function [-Wmaybe-uninitialized] editor/plugins/animation_blend_space_2d_editor.cpp:459:27: warning: 'prev_idx' may be used uninitialized in this function [-Wmaybe-uninitialized] editor/plugins/animation_blend_space_2d_editor.cpp:443:27: warning: 'prev_idx' may be used uninitialized in this function [-Wmaybe-uninitialized] main/tests/test_oa_hash_map.cpp:57:29: warning: 'value' may be used uninitialized in this function [-Wmaybe-uninitialized] modules/csg/csg.cpp:764:40: warning: 'max_angle' may be used uninitialized in this function [-Wmaybe-uninitialized] modules/csg/csg_shape.cpp:1945:3: warning: 'face_count' may be used uninitialized in this function [-Wmaybe-uninitialized] scene/3d/voxel_light_baker.cpp:1593:8: warning: 'cone_aperture' may be used uninitialized in this function [-Wmaybe-uninitialized] scene/3d/voxel_light_baker.cpp:1592:6: warning: 'cone_dir_count' may be used uninitialized in this function [-Wmaybe-uninitialized] scene/animation/animation_blend_space_2d.cpp:471:8: warning: 'mind' may be used uninitialized in this function [-Wmaybe-uninitialized] core/os/memory.cpp:94: warning: ignoring #pragma clang diagnostic [-Wunknown-pragmas] core/os/memory.cpp:95: warning: ignoring #pragma clang diagnostic [-Wunknown-pragmas] core/os/memory.cpp:98: warning: ignoring #pragma clang diagnostic [-Wunknown-pragmas] ```