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4.0.3
Godot with FMOD integration
RayHammer
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2020-11-25
fixes crash for OPCODE_CAST_TO_NATIVE opcode in gdscript disassemlber
Jordan Schidlowsky
2020-11-25
Fixed ccd enabled by default on Bullet bodies
PouleyKetchoupp
2020-11-25
Merge pull request #43856 from vnen/gdscript-some-fixes
Rémi Verschelde
2020-11-25
Merge pull request #43775 from vnen/gdscript-fix-stack
Rémi Verschelde
2020-11-25
GDScript: Fix return of cast expression on compilation
George Marques
2020-11-25
GDScript: Fix range() being treated as array when optimized out
George Marques
2020-11-25
GDScript: Fix mishandling of stack pointers
George Marques
2020-11-25
Core: Always enable ptrcall, remove PTRCALL_ENABLED define
Rémi Verschelde
2020-11-25
Fix useless assignement in webrtc/library_godot_webrtc.js
Marcel Admiraal
2020-11-23
Merge pull request #43747 from Faless/js/4.0_lint
Rémi Verschelde
2020-11-23
[HTML5] Run eslint --fix.
Fabio Alessandrelli
2020-11-23
Implement new shortcuts system.
Eric M
2020-11-23
Merge pull request #43781 from MaxMutantMayer/regex_unit_tests
Rémi Verschelde
2020-11-23
Merge pull request #43725 from vnen/gdscript-typed-vm-2
Rémi Verschelde
2020-11-22
Move and add new RegEx test cases
Maximilian Mayer
2020-11-22
Document that WebM videos don't support the alpha channel
Hugo Locurcio
2020-11-21
GDScript: Add faster instruction for validated constructor
George Marques
2020-11-21
GDScript: Add typed iterate instructions
George Marques
2020-11-21
GDScript: Add faster call instructions for builtin methods
George Marques
2020-11-21
GDScript: Add faster call instructions for native methods
George Marques
2020-11-21
GDScript: Add speficic set/get instructions
George Marques
2020-11-21
GDScript: Add faster operator for known types
George Marques
2020-11-21
GDScript: Gather instructions arguments beforehand
George Marques
2020-11-21
GDScript: Split Function code into multiple files
George Marques
2020-11-21
[HTML5] Libraries refactor for linting.
Fabio Alessandrelli
2020-11-20
doc: Warn about using Node internal processing
Rémi Verschelde
2020-11-17
Fix godot_js_websocket_send function unused assignment.
Marcel Admiraal
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
Merge pull request #42167 from madmiraal/fix-42108
Rémi Verschelde
2020-11-16
Merge pull request #43250 from aaronfranke/strext-lstrip
Rémi Verschelde
2020-11-13
Improve comments in Color documentation
Aaron Franke
2020-11-13
Fixes crash when returns .
Andrea Catania
2020-11-13
GDScript: Fix native class not set with inheritance
George Marques
2020-11-11
Removing unneeded FuncRef code in C#
Grzegorz Puławski
2020-11-11
Refactor variant built-in methods yet again.
reduz
2020-11-11
Merge pull request #43372 from aaronfranke/clamp-fixes
Rémi Verschelde
2020-11-11
Merge pull request #43443 from Faless/js/4.0_audio_worklet
Rémi Verschelde
2020-11-10
Minor clamp and float fixes
Aaron Franke
2020-11-10
iOS Modules: separate main platform code from modules
Sergey Minakov
2020-11-10
Fix completion for built-in load function
Gustav
2020-11-10
Merge pull request #43434 from sneik15/patch-1
Rémi Verschelde
2020-11-10
[HTML5] Port JavaScript inline code to libraries.
Fabio Alessandrelli
2020-11-10
Fix gdnative build when WebRTC module is disabled.
Fabio Alessandrelli
2020-11-10
Merge pull request #43423 from Calinou/doc-assert-avoid-side-effects
Rémi Verschelde
2020-11-10
Updated gd_glue.cpp to work with the latest changes in the variant refactoring
Adrian Adeva
2020-11-10
Merge pull request #43383 from vnen/gdnative-string-header
Rémi Verschelde
2020-11-09
Variant: Sync docs with new constructors, fixups after #43403
Rémi Verschelde
2020-11-09
Clarify that code in `assert()` should avoid side effects
Hugo Locurcio
2020-11-09
Variant: Rename Type::_RID to Type::RID
Rémi Verschelde
2020-11-09
Refactored variant constructor logic
reduz
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