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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2023-01-30
Merge pull request #72305 from dalexeev/gfs-fix-export-enum
Rémi Verschelde
2023-01-30
Fix various typos with codespell
Rémi Verschelde
2023-01-30
Merge pull request #72325 from raulsntos/dotnet/fix-72321
Rémi Verschelde
2023-01-30
Merge pull request #71995 from Faless/net/4.x_tls_verify
Rémi Verschelde
2023-01-30
Merge pull request #72342 from TokageItLab/immutabletrack
Rémi Verschelde
2023-01-30
GDScript: Fix `@export_enum` works only with `int`
Danil Alexeev
2023-01-30
Merge pull request #72315 from raulsntos/dotnet/transform2d-skew
Rémi Verschelde
2023-01-30
Merge pull request #72310 from Geometror/allow-disabling-noise-normalization
Rémi Verschelde
2023-01-30
Merge pull request #72175 from dalexeev/gds-fix-export-group-annotations
Rémi Verschelde
2023-01-30
Add remove immutable tracks option to glTF importer
Silc Renew
2023-01-29
C#: Fix `Rotated` and `RotatedLocal`
Raul Santos
2023-01-29
C#: Add `Skew` to `Transform2D` and fix `InterpolateWith`
Raul Santos
2023-01-29
[Noise/NoiseTexture2D] Allow disabling normalization
Hendrik Brucker
2023-01-29
Allow unicode identifier in GDScript syntax highlighter
Haoyu Qiu
2023-01-29
Merge pull request #72285 from vnen/gdscript-variable-match
Rémi Verschelde
2023-01-29
Merge pull request #72286 from vnen/gdscript-native-static-call-crash
Rémi Verschelde
2023-01-29
Merge pull request #71844 from vonagam/fix-constant-conversions
Rémi Verschelde
2023-01-28
GDScript: Avoid calling non-static methods on native classes
George Marques
2023-01-28
GDScript: Allow variables in match patterns
George Marques
2023-01-29
GDScript: Fix constant conversions
Dmitrii Maganov
2023-01-28
GDScript: Fix implicit conversions for function returns
Dmitrii Maganov
2023-01-28
GDScript: Fix test from #69163 after annotations change
Rémi Verschelde
2023-01-28
Merge pull request #72228 from DarkKilauea/nav-agent-callable
Rémi Verschelde
2023-01-28
Merge pull request #72205 from raulsntos/dotnet/proxy-class
Rémi Verschelde
2023-01-28
Merge pull request #71992 from raulsntos/dotnet/rect-alt
Rémi Verschelde
2023-01-28
Merge pull request #69163 from vonagam/variant-safe-lines
Rémi Verschelde
2023-01-28
[Net] Remove StreamPeerTLS.blocking_handshake option.
Fabio Alessandrelli
2023-01-28
[NET] Refactor TLS configuration.
Fabio Alessandrelli
2023-01-27
Use Callable for Navigation Agent callbacks
Josh Jones
2023-01-27
Fix lookup of C# types by their engine name
Raul Santos
2023-01-27
Merge pull request #72182 from raulsntos/dotnet/remove-obsolete-stringextensions
Rémi Verschelde
2023-01-27
Merge pull request #71986 from raulsntos/dotnet/readonly-collections
Rémi Verschelde
2023-01-27
C#: Remove `GetArea` and `GetVolume` methods
Raul Santos
2023-01-27
C#: Remove obsolete StringExtensions methods
Raul Santos
2023-01-27
Merge pull request #72111 from raulsntos/method-info-metadata
Rémi Verschelde
2023-01-27
C#: Implement readonly-ness in Array and Dictionary
Raul Santos
2023-01-27
GDScript: Fix broken export group annotations
Danil Alexeev
2023-01-27
Add missing classref changes after #62942
Rémi Verschelde
2023-01-27
Merge pull request #62499 from fire/gltf-binary-img-compression
Rémi Verschelde
2023-01-27
Merge pull request #72162 from lyuma/skeleton_rename
Rémi Verschelde
2023-01-27
Handle gltf binary
K. S. Ernest (iFire) Lee
2023-01-27
Merge pull request #71943 from paulloz/debugger/better-errors-printing
Rémi Verschelde
2023-01-27
Merge pull request #72158 from lyuma/recursive_skeleton_mesh_fix
Rémi Verschelde
2023-01-27
Merge pull request #71845 from vonagam/fix-read-only
Rémi Verschelde
2023-01-27
Better error display in debugger panel
Paul Joannon
2023-01-26
Make BoneAttachment3D and Skeleton3D names consistent.
Lyuma
2023-01-26
Avoid nested skeletons, and handle skinned meshes with children.
Lyuma
2023-01-27
GDScript: Fix test for read-only state of constants
Dmitrii Maganov
2023-01-27
C#: Rename `Object` to `GodotObject`
Raul Santos
2023-01-27
C#: Renames to follow .NET naming conventions
Raul Santos
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