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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-01-25
[CTL] Do not break line on the span (e.g. RTL BBCode tag) edges.
bruvzg
2021-01-20
Merge pull request #45023 from reduz/optimize-shader-vgpr1
Rémi Verschelde
2021-01-19
Cleanup: Remove executable bit from files which don't need it
Rémi Verschelde
2021-01-19
Added GPU based cluster builder
reduz
2021-01-19
C # mono supports Unicode code
magian1127
2021-01-15
Merge pull request #45171 from Calinou/doc-enet-udp-only
Fabio Alessandrelli
2021-01-14
Merge pull request #43923 from madmiraal/fix-43588
Rémi Verschelde
2021-01-14
fix gltf not importing files w/o bufferViews or accessors
Fabian Stiewitz
2021-01-14
Mention that NetworkedMultiplayerENet uses UDP only
Hugo Locurcio
2021-01-13
Merge pull request #45159 from madmiraal/fix-45145
Rémi Verschelde
2021-01-13
Merge pull request #45136 from akien-mga/clang-format-11
Rémi Verschelde
2021-01-13
Only remove Bullet's body constraints when removing body from space
Marcel Admiraal
2021-01-13
Update Mono module to use new execute method.
Marcel Admiraal
2021-01-12
Update PolyPartition / Triangulator library
Aaron Franke
2021-01-12
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-11
Scale error in mesh optimizer so it uses absolute scale.
K. S. Ernest (iFire) Lee
2021-01-11
Merge pull request #43176 from mateosss/crash-uninit-const
Rémi Verschelde
2021-01-11
Merge pull request #43980 from gvekan/fix-missing-function-hints
Rémi Verschelde
2021-01-11
Merge pull request #44104 from nekomatata/coroutine-await-fix
Rémi Verschelde
2021-01-11
Merge pull request #44005 from RandomShaper/gds_needless_check
Rémi Verschelde
2021-01-11
Merge pull request #44604 from lyuma/gdscript_dictionary_crash
Rémi Verschelde
2021-01-11
Merge pull request #44719 from ThakeeNathees/assert-argument-bug-fixed
Rémi Verschelde
2021-01-11
Merge pull request #44672 from ThakeeNathees/array-dict-const-fold-bug-fix
Rémi Verschelde
2021-01-11
Merge pull request #44818 from ThakeeNathees/const-crash-fix
Rémi Verschelde
2021-01-11
Merge pull request #44889 from ThakeeNathees/builtin-invalid-call-crash-fix
Rémi Verschelde
2021-01-11
Merge pull request #45076 from ThakeeNathees/gdscript-operator-precedence-bug...
Rémi Verschelde
2021-01-11
Merge pull request #45075 from VedatGunel/reserved-keyword
Rémi Verschelde
2021-01-10
Merge pull request #45054 from dsnopek/webxr-yaxis-master
Rémi Verschelde
2021-01-10
GDScript operator `+` `-` precedence bug fix
Thakee Nathees
2021-01-10
Change reserved keyword in Regex documentation code
Vedat Günel
2021-01-10
Fix WebXR module.
Fabio Alessandrelli
2021-01-09
Invert the Y-axis on thumbsticks and trackpads in WebXR
David Snopek
2021-01-08
make EditorSceneImporterGLTF and GLTFMesh APIType::API_EDITOR
NutmegStudio
2021-01-07
Merge pull request #44918 from Chaosus/vs_assign_default_value
Rémi Verschelde
2021-01-07
Merge pull request #44986 from aaronfranke/audiostream
Rémi Verschelde
2021-01-07
Merge pull request #44832 from nathansmith339/opensimplex-optimization
Rémi Verschelde
2021-01-07
Descriptive error message when using AudioStream(OGG/MP3) incorrectly
Aaron Franke
2021-01-06
Optimize data format for OpenSimplex images
nevarek
2021-01-06
doc: Sync classref with current source
Rémi Verschelde
2021-01-05
Preliminary Blender FBX support [4.0]
Gordon MacPherson
2021-01-05
Merge pull request #44939 from akien-mga/gltf-external-images
Rémi Verschelde
2021-01-05
Change the light attenuation formulas.
reduz
2021-01-05
glTF: Fix loading external images as buffer
Rémi Verschelde
2021-01-05
Changed type to make it work on x32 architecture.
zero13cool
2021-01-05
Merge pull request #44154 from dsnopek/webxr-master
Rémi Verschelde
2021-01-04
Add support for WebXR
David Snopek
2021-01-04
Merge pull request #44914 from swarnimarun/master-visualscript-refactor
Rémi Verschelde
2021-01-05
Fix doc for the VisualScript class.
Swarnim Arun
2021-01-04
Auto-assign default value for variable in visual script on type changing
Yuri Roubinsky
2021-01-04
Merge pull request #39649 from swarnimarun/master-visualscript-refactor
Rémi Verschelde
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