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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-10-05
Fix mono enabled builds (broken by 3d87b70).
Ferenc Arn
2017-10-05
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-05
Merge pull request #11845 from neikeq/music-is-overrated
Ignacio Etcheverry
2017-10-05
Merge pull request #11858 from J08nY/feature/gridmap-used-cells
Andreas Haas
2017-10-05
Add GridMap::get_used_cells. Fixes #11857.
J08nY
2017-10-05
Add NIL_IS_VARIANT usage to few definitions
Ruslan Mustakov
2017-10-05
Uninitialized local and domain finalize fixes
Ignacio Etcheverry
2017-10-05
Add C# script to csproj when attaching it to an object
Ignacio Etcheverry
2017-10-05
Add alternative search locations for msbuild
Ignacio Etcheverry
2017-10-04
Fix Python 3 build
Matthias Hoelzl
2017-10-04
Merge pull request #11806 from touilleMan/gdnative-version-field
Thomas Herzog
2017-10-04
[GDnative] add future-proof next field to godot_gdnative_api_struct (a la Vul...
Emmanuel Leblond
2017-10-03
[GDNative] added API struct wrapper generator
Karroffel
2017-10-03
Merge pull request #11789 from djrm/pr_visual_improvements
Andreas Haas
2017-10-03
[GDnative] add api version field to godot_gdnative_api_struct
Emmanuel Leblond
2017-10-03
Merge pull request #11792 from touilleMan/gdnative-json-api
Thomas Herzog
2017-10-03
Merge pull request #11653 from bojidar-bg/doc-vscript-1
Nathan Lovato
2017-10-03
Document some of the VisualScript classes.
Bojidar Marinov
2017-10-03
[GDnative] replace gdnative_api_struct.h by a json-based autogenerated system
Emmanuel Leblond
2017-10-02
VS now supports white themes.
Daniel J. Ramirez
2017-10-02
Added correct initialization for script editor theme.
Daniel J. Ramirez
2017-10-03
Added mono module
Ignacio Etcheverry
2017-10-02
Merge pull request #11658 from BastiaanOlij/mobile_vr
Andreas Haas
2017-10-02
Merge pull request #11659 from AndreaCatania/prephysics
Andreas Haas
2017-10-02
Merge pull request #11724 from marcelofg55/visualscript_crashfix
Poommetee Ketson
2017-10-02
[GDnative] Add active_library_path to init options struct
Emmanuel Leblond
2017-10-02
[GDnative] Add binding to GDNativeLibrary::get_active_library_path
Emmanuel Leblond
2017-10-01
Merge pull request #11719 from toger5/svg_color_convert_alpha
Gilles Roudiere
2017-10-01
Replace a OPCODE_BREAK with break in opcode 31
Hein-Pieter van Braam
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
VisualScript crashfix when returns are too few
Marcelo Fernandez
2017-09-30
keep alpha when converting svg colors fixes #11289
toger5
2017-09-29
Properly allow completion on variable initializer arguments, closes #9359
Juan Linietsky
2017-09-28
reintroduce generic mobile vr interface
BastiaanOlij
2017-09-27
Merge pull request #11617 from groud/fix_bad_display
Rémi Verschelde
2017-09-27
Fixed wrong break statement in GDFunction::call
Scayze
2017-09-27
Remove unecessary anchors&margins set causing bad display (sons of containers)
Gilles Roudiere
2017-09-26
Merge pull request #11424 from groud/control_node_presets
Rémi Verschelde
2017-09-25
Merge pull request #11518 from hpvb/gdscript-direct-dispatch
Rémi Verschelde
2017-09-25
Merge pull request #11567 from QuLogic/scons-var-types
Rémi Verschelde
2017-09-25
Merge pull request #11580 from endragor/ios-export
Rémi Verschelde
2017-09-25
Fixed constness of variant functions, as well as visual script sequence ports...
Juan Linietsky
2017-09-25
Use BoolVariable in platform-specific options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable for module options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-26
Enhance iOS export
Ruslan Mustakov
2017-09-25
Remove several checks on DEBUG_RELEASE
Hein-Pieter van Braam
2017-09-25
Use computed goto to dispatch next opcode
Hein-Pieter van Braam
2017-09-24
Add support for OpenSSL 1.1.0.
Elliott Sales de Andrade
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