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2019-02-12[Mono] Fix Transform2D rotation and scaleAaron Franke
2019-02-12Fix copyright year in VideoStreamGDNativeRémi Verschelde
2019-02-12Merge pull request #25721 from neikeq/wwRémi Verschelde
Use script instance binding for objects constructed from C#
2019-02-12Merge pull request #25481 from hpvb/fix-ubsan-asan-reportsRémi Verschelde
Fix many asan and ubsan reported issues
2019-02-12Merge pull request #25550 from DualMatrix/fix-25357Rémi Verschelde
Fixed Null appearing inside export variables with type hints and no default value
2019-02-12Merge pull request #25783 from Xrayez/csg-shapes-visibilityRémi Verschelde
Fix CSGShape not updating on changing visibility
2019-02-11Use "origin" instead of "o" in Transform2D.RotationCarter Anderson
2019-02-11Merge pull request #25724 from aaronfranke/mono-transformIgnacio Etcheverry
[Mono] Fix Transform2D origin
2019-02-11Merge pull request #25803 from neikeq/yyIgnacio Etcheverry
Windows: Default to system MSBuild and add VSCode hint path
2019-02-11Add VSCode hint path for WindowsIgnacio Etcheverry
2019-02-11Default to MSBuild from VS Build Tools instead of Mono'sIgnacio Etcheverry
Don't pass FrameworkPathOverride to MSBuild. It's causing issues with some nuget packages.
2019-02-10Fix CSGShape not updating on changing visibilityAndrii Doroshenko (Xrayez)
Hiding CSGShape should force the CSG operation to skip it which is intented behaviour according to how CSGBrush is created for each shape.
2019-02-10Merge pull request #25773 from neikeq/xxIgnacio Etcheverry
Do not initialize Mono if 'res://.mono/' and mscorlib are missing
2019-02-10Merge pull request #25774 from neikeq/fix-noreturn-attr-checkIgnacio Etcheverry
Fix check to determine if [[noreturn]] attribute is usable
2019-02-10Fix check to determine if [[noreturn]] attribute is usableIgnacio Etcheverry
2019-02-10Fix exporting assemblies from wrong output pathIgnacio Etcheverry
This is the whole reason 'fill_search_dirs' was added for, yet somehow I forgot to pass the config parameter.
2019-02-10Do not initialize Mono if 'res://.mono/' and mscorlib are missingIgnacio Etcheverry
This is needed to avoid aborting due to missing mscorlib for projects that do not use C#. If 'res://.mono/' exists, then we assume the project uses C#, in which case a missing mscorlib should still abort.
2019-02-10doc: Misc formatting fixesRémi Verschelde
2019-02-10doc: Sync classref with current sourceRémi Verschelde
2019-02-09[Mono] Fix Transform2D originAaron Franke
2019-02-09[Core] Rename Matrix3 file to BasisAaron Franke
The code already referred to "Basis", it's just the file name that was different for some reason.
2019-02-09Merge pull request #25614 from QbieShay/issue_25425Rémi Verschelde
Fix generating GDNative API struct for 1.1
2019-02-09Merge pull request #25650 from willnationsdev/script-iconRémi Verschelde
Fix script class icons looking for paths at runtime
2019-02-09Use script instance binding for objects constructed from C#Ignacio Etcheverry
Only possible if the object class is a "native type". If the object class is a user class (that derives a "native type") then a script is needed. Since CSharpLanguage does cleanup of script instance bindings when finished, cases like #25621 will no longer cause problems. Fixed ~Object() trying to free script instance bindings after the language has already been removed, which would result in a NULL dereference.
2019-02-08Mono: Create player script metadata when building manuallyIgnacio Etcheverry
Previously this was only done when building the script for running the game. This was a problem because the user could want to build the project manually with the "Build project" button, to then run the game from the command line or similar.
2019-02-08Fix generating GDNative API struct for 1.1Karroffel
Fixes #25425.
2019-02-08Merge pull request #25500 from daniel-abbott/BT_Debug_disableRémi Verschelde
Disable BT_DEBUG, works around #25476 and #25431
2019-02-08Merge pull request #25518 from bojidar-bg/25505-wrong-type-error-messageRémi Verschelde
Fix wrong error messages for invalid arguments when calling functions through call
2019-02-08Disable BT_DEBUG, works around #25476 and #25431Daniel Abbott
2019-02-06Fix script class icon filepath lookups at runtime.Will Nations
2019-02-05Mono: Workaround to fix 'flushing' errors when building at editor startupIgnacio Etcheverry
2019-02-03Merge pull request #25574 from neikeq/ssIgnacio Etcheverry
Mono: Lifetime fixes for CSharpInstance and instance binding data
2019-02-03Mono: Fix default debugger agent argument never being usedIgnacio Etcheverry
2019-02-03Mono: Lifetime fixes for CSharpInstance and instance binding dataIgnacio Etcheverry
Avoid CSharpInstance from accessing its state after self destructing (by deleting the Reference owner). It's now safe to replace the script instance without leaking or crashing. Also fixed godot_icall_Object_weakref return reference being freed before returning.
2019-02-03Merge pull request #25478 from neikeq/rrIgnacio Etcheverry
Mono: Fix MonoPosixHelper not being found
2019-02-03Mono: Fix MonoPosixHelper not being foundIgnacio Etcheverry
2019-02-03Mono: CleanupIgnacio Etcheverry
2019-02-01Fixed Null appearing inside export variables with type hints and no default ↵DualMatrix
value The default value of the type is now used to initialise it. export(int) A Will now have A be 0 istead of Null even though it still showed as 0 before in the inspector, fixes #25357
2019-01-31Fix wrong error messages for invalid arguments when calling functions ↵Bojidar Marinov
through call Fixes #25505
2019-01-30Avoid inertia calculation for empty shape - BulletAndrea Catania
2019-01-30Fix many asan and ubsan reported issuesHein-Pieter van Braam
This allows most demos to run without any ubsan or asan errors. There are still some things in thirdpart/ and some things in AudioServer that needs a look but this fixes a lot of issues. This should help debug less obvious issues, hopefully. This fixes #25217 and fixes #25218
2019-01-28Prevent upscaled SVG from exceeding Image boundsRémi Verschelde
Also expose Image MAX_WIDTH and MAX_HEIGHT. Fixes #24455.
2019-01-28Merge pull request #25401 from capnm/capnm-cleanupRémi Verschelde
Cleanup unused header file
2019-01-28Merge pull request #25379 from Faless/net/ws/mp_docsRémi Verschelde
Update docs and errors for WebSocket module
2019-01-28Fixed Rigidbody first frame center spawnAndrea Catania
2019-01-28Cleanup unused headerMartin Capitanio
2019-01-28Update docs and errors for WebSocket moduleFabio Alessandrelli
2019-01-27Make CSG Shape work with GIProbe, fixes #20465Juan Linietsky
2019-01-27Merge pull request #25314 from marxin/fix-24417-class-memaccessRémi Verschelde
Fix class memaccess
2019-01-27Mono: Test Windows binaries with lowercase extensionRémi Verschelde
To help users writing good cross-platform code, Godot's `FileAccessWindows:open()` will issue a warning on case mismatch, which happens here with capitalized extensions given by `PATHEXT` compared to actual file extensions which are lowercase 99% of the time. Fixes #25368.