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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-07-08
Move Bullet physics query flush from Bullet space pre-tick callback to
Marcel Admiraal
2020-07-07
Merge pull request #39726 from AndreaCatania/add_body_impr_physics
Rémi Verschelde
2020-07-07
Merge pull request #39735 from AndreaCatania/bullet_phy_add_api
Rémi Verschelde
2020-07-06
Add sort and has methods to PackedArrays
Aaron Franke
2020-07-07
Merge pull request #40162 from vnen/autoloads-list
Rémi Verschelde
2020-07-06
Fix GDScriptEditorTranslationParserPlugin instance leak
SkyJJ
2020-07-06
Merge pull request #40157 from madmiraal/fix-39765
Rémi Verschelde
2020-07-06
Add a map of autoloads to ProjectSettings
George Marques
2020-07-06
Merge pull request #40155 from rcorre/warning-names
Rémi Verschelde
2020-07-06
Merge pull request #40116 from ThakeeNathees/editor-crash-on-super-constructor
Rémi Verschelde
2020-07-06
Include gdscript warning name in the warning message.
Ryan Roden-Corrent
2020-07-06
Clear a Bullet Area's overlappingObjects vector when removing an area
Marcel Admiraal
2020-07-05
Fix Mono PackedArray Marshalling
Daniel Doran
2020-07-05
Merge pull request #40102 from SkyLucilfer/PotGenerationFix
Rémi Verschelde
2020-07-05
Merge pull request #40137 from neikeq/fix-clangtidy-warnings-mono
Rémi Verschelde
2020-07-05
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-05
Change translation parser plugin API to parse_file()
SkyJJ
2020-07-04
Fix: editor crash on super constructor called
Thakee Nathees
2020-07-04
Merge pull request #40092 from hinlopen/remove-find-last
Rémi Verschelde
2020-07-03
doc: Sync classref with current source
Rémi Verschelde
2020-07-03
Remove String::find_last (same as rfind)
Stijn Hinlopen
2020-07-03
Merge pull request #40078 from endlesstravel/fix-print-null-in-array-3
Rémi Verschelde
2020-07-03
Merge pull request #39958 from aaronfranke/gridmap-vec3i
Rémi Verschelde
2020-07-03
fix crash when pass null in print array in GD.print
endlesstravel
2020-07-03
Merge pull request #40050 from naithar/feature/ios-gdnative-master-2
Rémi Verschelde
2020-07-02
Update GridMap to use Vector3i instead of three ints
Aaron Franke
2020-07-02
Merge pull request #39415 from SkyLucilfer/PotGeneration
Rémi Verschelde
2020-07-02
Merge pull request #37350 from aaronfranke/force-impulse
Rémi Verschelde
2020-07-02
Merge pull request #40049 from hinlopen/remove-pane-drag
Rémi Verschelde
2020-07-02
GDNative export: do not add fake lookup table if static lib is not used
Sergey Minakov
2020-07-02
Add translation parser plugin support
SkyJJ
2020-07-02
Remove unused class PaneDrag
Stijn Hinlopen
2020-07-02
GDNative Editor: Support selecting frameworks for iOS
Sergey Minakov
2020-07-02
GDNative: support dynamic loading of iOS frameworks
Sergey Minakov
2020-07-02
Merge pull request #30424 from raphael10241024/fix_noise
Rémi Verschelde
2020-07-01
Merge pull request #39788 from bruvzg/macos_apple_silicon
Rémi Verschelde
2020-07-01
Merge pull request #38713 from aaronfranke/string-64bit
Rémi Verschelde
2020-07-01
Fix OpenSimplexNoise get_image() swap axes
RaphaelHunter
2020-06-30
Change assembly watcher after notification changes
G'lek
2020-06-30
Merge pull request #39986 from reduz/app-inout-notification
Rémi Verschelde
2020-06-30
Merge pull request #38920 from paulherman/tga
Rémi Verschelde
2020-06-30
Add a separate application focus/in notification out from Window focus notifi...
Juan Linietsky
2020-06-29
Use is_equal_approx() instead of vertex_snap when checking if ray is
Marcel Admiraal
2020-06-29
Create degenerate triangles when inserting an edge into a CSG face.
Marcel Admiraal
2020-06-29
[macOS] Add support for the Apple Silicon (ARM64) build target.
bruvzg
2020-06-28
Improve the preload and load descriptions
Tomasz Chabora
2020-06-28
VideoStreamGDNative: close file in cleanup
Mark Kuo
2020-06-26
Merge pull request #39837 from neikeq/fix-invalid-unbox-long-as-int
Rémi Verschelde
2020-06-26
Merge pull request #39839 from neikeq/use-/restore-instead-of-/t-restore
Rémi Verschelde
2020-06-25
Mono/C#: Use /restore instead of /t:restore when building
Ignacio Etcheverry
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