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AgeCommit message (Expand)Author
2023-03-30GDScript: Fix false positive `REDUNDANT_AWAIT` warningDanil Alexeev
2023-03-27Fix "hides member" warnings in `csharp_script.cpp`Ninni Pipping
2023-03-27C#: Do not print errors about missing references to intentionally ignored mem...RedworkDE
2023-03-27Improve Color8 documentationHugo Locurcio
2023-03-27Fix agents with disabled avoidance getting added to avoidance simulationsmix8
2023-03-27XR: When an sRGB target is used, check hardware sRGB conversionBastiaan Olij
2023-03-27Fix GridMap signal "cell_size_changed" disconnect errorsmix8
2023-03-27Fix GridMap free navigation RID error spamsmix8
2023-03-27OpenXR: Enable access to the Valve Index grip force sensingZac Luzader
2023-03-27C#: Fix building projects for MSBuild before 17.3RedworkDE
2023-03-27C#: Encode GodotProjectDir as Base64 to prevent issues with special charactersRaul Santos
2023-03-27Make GDScript number highlighting stricterVolTer
2023-03-27[TextServer] Add mutex for FreeType face creation/deletion operations.bruvzg
2023-03-27[macOS] Re-add support for the _sc_ inside app bundle. Update docs.bruvzg
2023-03-16Fix typos and inconsistencies in classrefHaoyu Qiu
2023-03-14GDScript: Fix autocomplete inside a block with a type test conditionDmitrii Maganov
2023-03-14Fix error spam when naming a func at the end of the scriptVolTer
2023-03-14FBX: Disable importer when canceling FBX2glTF setupRémi Verschelde
2023-03-13Fix blend-file import when using custom color management in blenderjuliuse98
2023-03-13[TextServer] Fix justification on punctuation characters.bruvzg
2023-03-13Fix NavigationServer free error printsmix8
2023-03-13Get the unlit / unshaded extension when importing GLTF and set it when exportingHakim
2023-03-13C#: Get singleton instances using the Core nameRedworkDE
2023-03-13C#: Ignore explicit interface implementationsRaul Santos
2023-03-13GDScript: Fix checking if a call is awaited in compilerDmitrii Maganov
2023-03-13Validate that C# class names are valid identifiersAleks Rutins
2023-03-13C#: Always show "Create C# solution" optionRaul Santos
2023-03-13Fix GDScript code style regarding colonDanil Alexeev
2023-03-13Document GLTFNode and some of GLTFStateAaron Franke
2023-03-13Fix various typos in the classrefHaoyu Qiu
2023-03-13C#: Fix crash when errors occur before language initialization.RedworkDE
2023-03-13Prevent crashing on startup if project has scripted theme typesYuri Sizov
2023-03-13[TextServer] Add invalid font scaling check, restrict Linux/BSD system fonts ...bruvzg
2023-03-13Prevent cache corruption when saving resources in the editorYuri Sizov
2023-03-13[TextServer] Ensure ICU data is initialised only one and cleaned only at exit.bruvzg
2023-03-13Fix glTF mesh importer not freeing nodes correctly on importAbdulrahman Al Zeidi
2023-03-01Bump version to 4.0.1-rcRémi Verschelde
2023-02-28Minor typo and docs URL fixesRémi Verschelde
2023-02-27Merge pull request #74028 from voidedWarranties/scriptlanguage_unusedRémi Verschelde
2023-02-27Merge pull request #74010 from lyuma/fix_last_basis_lodRémi Verschelde
2023-02-26Remove unused `ScriptLanguage` methodsvoidedWarranties
2023-02-26basisu: Loop over the last mipmap lodLyuma
2023-02-26GLTF: Delete unused skeleton_to_nodeAaron Franke
2023-02-26Merge pull request #73990 from bruvzg/ts_dext_fixRémi Verschelde
2023-02-26Merge pull request #73948 from V-Sekai/mip-map-basisuRémi Verschelde
2023-02-26Merge pull request #73915 from vonagam/fix-conversions-from-native-memberRémi Verschelde
2023-02-26Fix text server GDExtension build.bruvzg
2023-02-26Merge pull request #73964 from vonagam/fix-coroutine-compiler-typeRémi Verschelde
2023-02-26Merge pull request #73957 from vonagam/fix-binary-op-safetyRémi Verschelde
2023-02-26Merge pull request #73899 from vnen/gdscript-init-defaults-beforehandRémi Verschelde