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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2020-05-30
Fixes building mono release templates
NutmegStudio
2020-05-29
Actually set GDScript static reference
George Marques
2020-05-29
Merge pull request #39085 from madmiraal/fix-39059
Rémi Verschelde
2020-05-29
Merge pull request #39051 from Xrayez/geometry-split
Rémi Verschelde
2020-05-28
Use translated docs in PropertySelector
Rémi Verschelde
2020-05-27
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
Correct Bullet's default Area angular damp value.
Marcel Admiraal
2020-05-27
Merge pull request #39064 from bruvzg/gdn_packed_array_ptr
Rémi Verschelde
2020-05-27
Merge pull request #39074 from vnen/gdscript-assert-message
Rémi Verschelde
2020-05-26
GDScript: Fix assert message when no custom message is set
George Marques
2020-05-26
GDNative: Add bindings for the Packed*Array ptr() and ptrw() functions.
bruvzg
2020-05-26
Update Mono C# warning to reflect latest list of platforms supported
Maganty Rushyendra
2020-05-25
Merge pull request #39015 from ThakeeNathees/dict-key-autocomplete-regression...
Rémi Verschelde
2020-05-25
Add `custom_modules` build option to compile external user modules
Andrii Doroshenko (Xrayez)
2020-05-24
regression: dictionary key no autocomplete fix
Thakee Nathees
2020-05-22
Merge pull request #38962 from neikeq/4.0-scons-option-build-cil
Rémi Verschelde
2020-05-22
Add SCons option to not build C# solutions
Ignacio Etcheverry
2020-05-22
Merge pull request #38366 from akien-mga/xatlas-470576d
Rémi Verschelde
2020-05-22
Merge pull request #38943 from neikeq/yakamashi
Rémi Verschelde
2020-05-22
Mono/C#: Don't try to load project assembly in project manager
Ignacio Etcheverry
2020-05-22
Mono/C#: Fix values not updated in remote inspector
Ignacio Etcheverry
2020-05-21
Merge pull request #33689 from jbuck3/signal-error
Rémi Verschelde
2020-05-21
Merge pull request #35900 from yamgent/unreachable
Rémi Verschelde
2020-05-20
xatlas: Sync with upstream 470576d
Rémi Verschelde
2020-05-19
Merge pull request #38863 from neikeq/csharp-no-false-error-objtype-reload
Rémi Verschelde
2020-05-19
Mono/C#: Remove script load error about not a Godot.Object
Ignacio Etcheverry
2020-05-19
Fix too eager GDScriptFunctionState stack cleanup
Pedro J. Estébanez
2020-05-19
Style: Fix unnecessary semicolons that confused clang-format
Rémi Verschelde
2020-05-18
Merge pull request #38826 from bruvzg/gdnative_core_types
Rémi Verschelde
2020-05-18
Merge pull request #38723 from neikeq/initial-classdb-test
Rémi Verschelde
2020-05-18
GDNative add new core types.
bruvzg
2020-05-18
GLSL: Change shader type specifier from [vertex] to #[vertex]
Rémi Verschelde
2020-05-16
Added tests for ClassDB
Ignacio Etcheverry
2020-05-16
gdscript_parser: Fix "unreachable code" false positive for loops
Tan Wang Leng
2020-05-16
Fix GDNative wrapper type sizes (RID, Variant, Packed*Array), add size checki...
bruvzg
2020-05-16
websocket: Fix crash at exit when not running the editor
Ignacio Etcheverry
2020-05-15
Fix incorrect capabilities notification in LSP
Oliver Frank
2020-05-15
Improve jsonrpc error reporting
Oliver Frank
2020-05-15
break, continue outside of a loop, match statement handled
Thakee Nathees
2020-05-14
Merge pull request #38738 from akien-mga/cause-we-never-go-out-of-style
Rémi Verschelde
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Merge pull request #38610 from ThakeeNathees/infer-type-null-error
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Style: Fix missing/invalid copyright headers
Rémi Verschelde
2020-05-14
Merge pull request #38611 from ThakeeNathees/shadow-var-warning-bug-fix
Rémi Verschelde
2020-05-14
Remove redundant void argument lists
Rémi Verschelde
2020-05-14
Enforce use of bool literals instead of integers
Rémi Verschelde
2020-05-14
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
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