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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-01-10
Merge pull request #55225 from bruvzg/fix_ligature_cursor_and_ot_features
Rémi Verschelde
2022-01-10
Merge pull request #56662 from timothyqiu/fbx-fixes
Rémi Verschelde
2022-01-10
Merge pull request #56663 from bruvzg/fix_tab_inf_loop
Rémi Verschelde
2022-01-10
Merge pull request #56602 from V-Sekai/csg_selection
Rémi Verschelde
2022-01-10
Fix crash on importing FBX file
Haoyu Qiu
2022-01-10
Fix freezes when tab is zero or negative width.
bruvzg
2022-01-10
Fix glyph index for bitmap fonts.
bruvzg
2022-01-10
Fix leak when function returning self type
Ger Hean
2022-01-09
[TextServer] Improve ligature cursor handling.
bruvzg
2022-01-09
Add context menu to visual script editor
Yuri Roubinsky
2022-01-08
Merge pull request #56617 from AnilBK/use_fill
Rémi Verschelde
2022-01-08
Skip Draco-compressed glTF 3d format files.
K. S. Ernest (iFire) Lee
2022-01-08
Use fill() to fill an entire image instead of setting pixels individually.
Anilforextra
2022-01-08
Fixed completion showing for class members
NNesh
2022-01-07
Fix selection of CSG objects
SaracenOne
2022-01-07
Fix some more wrong node names
kobewi
2022-01-06
Merge pull request #55213 from Scony/fix-gdscript-crash
Rémi Verschelde
2022-01-06
Fix multiple missing UTF-8 decoding.
bruvzg
2022-01-06
Merge pull request #56006 from KoBeWi/6yearslater
JFonS
2022-01-06
Add a GDScript template for `VisualShaderNodeCustom`
Yuri Roubinsky
2022-01-05
Merge pull request #56479 from V-Sekai/import-options
Rémi Verschelde
2022-01-05
Merge pull request #56352 from Gallilus/Include-base-signals-to-VisualScriptE...
Rémi Verschelde
2022-01-05
Merge pull request #56380 from RedMser/export_gltf_normal_crash
Rémi Verschelde
2022-01-05
Merge pull request #56290 from nikitalita/fix-gltf-mesh-prims
Rémi Verschelde
2022-01-05
options dict is now passed to _import_scene.
K. S. Ernest (iFire) Lee
2022-01-05
Merge pull request #56483 from vnen/gdscript-warning-annotation
Rémi Verschelde
2022-01-04
Merge pull request #52541 from V-Sekai/gltf-load-scene-buffer
K. S. Ernest (iFire) Lee
2022-01-04
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-04
Merge pull request #56375 from Cnidarias/ogg_missing_right_channel
Ellen Poe
2022-01-04
Add import glb from buffer
K. S. Ernest (iFire) Lee
2022-01-04
GDScript: Add annotation to ignore warnings
George Marques
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
Merge pull request #53957 from fabriceci/new-template-workflow
Rémi Verschelde
2022-01-03
Fix gdscript-parser crash
cdemirer
2022-01-02
Improve editor template workflow
fabriceci
2022-01-02
Fix usage of "Return" in the docs
kobewi
2022-01-02
Fix various typos
luz paz
2022-01-02
Fix unexpected Packed Array copying when parameter is typed
cdemirer
2021-12-31
Fix glTF scene export crash on null normal texture
RedMser
2021-12-31
Fix OGG Vorbis playback with more than one channel
Cnidarias
2021-12-30
Include base signals to VisualScriptEmitSignal
David Cambré
2021-12-28
Fix getting properties state when reloading C#
Raul Santos
2021-12-27
FIX GLTF Document mesh primitive conversions
nikitalita
2021-12-28
Fix member properties with getters don't update as subscript chain root
cdemirer
2021-12-28
Fix member properties with only getters can't be set
cdemirer
2021-12-27
Remove autocomplete_setters_and_getters setting
kobewi
2021-12-27
Fix type mutation upon compound assignment
cdemirer
2021-12-25
Fix 'Compiler bug: unresolved assign' on explicitly annotated variants.
SaracenOne
2021-12-23
Fix operation result type inference
cdemirer
2021-12-23
Fix `KeyValuePairAt` memory leak
Raul Santos
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