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Godot with FMOD integration
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2020-01-14
Merge pull request #35122 from ChibiDenDen/fully_qualified_name_gdscript
Rémi Verschelde
2020-01-14
Merge pull request #35120 from Faless/docs/html5_restrictions
Rémi Verschelde
2020-01-14
Add fully_qualified_name for GDScript class
Dani Frank
2020-01-14
Update documentation to reflect HTML5 limitations.
Fabio Alessandrelli
2020-01-14
Makes adding port in Visual Script nodes deferred
Haoyu Qiu
2020-01-13
Merge pull request #35097 from neikeq/issue-34954
Rémi Verschelde
2020-01-13
Mono/C#: Add error checks to detect possible Reference leaks
Ignacio Etcheverry
2020-01-13
Mono/C#: Fix _update_exports() leaking temporary Object/Node instances
Ignacio Etcheverry
2020-01-13
GDScript: Check function arguments on release too
George Marques
2020-01-13
Image: Include S3TC compression via Squish in non-tools build
Rémi Verschelde
2020-01-13
Merge pull request #35076 from vnen/gdscript-type-match-assign
Rémi Verschelde
2020-01-13
GDScript: Type match on assignment only if operators have type
George Marques
2020-01-13
Fix infinite loop error in document link parsing
Geequlim
2020-01-11
Remove completion triggers for ',' and '(' which may conflict with signature ...
geequlim
2020-01-11
Allow enable/disable threading for LSP server
geequlim
2020-01-11
Merge pull request #34225 from madmiraal/fix-34210
Rémi Verschelde
2020-01-11
Merge pull request #35003 from vnen/gdscript-forbid-script-as-member
Rémi Verschelde
2020-01-10
GDScript: Forbid using "script" as member name
George Marques
2020-01-10
Use cycle and loop hint flags in FBX.
K. S. Ernest (iFire) Lee
2020-01-10
Merge pull request #34962 from KoBeWi/randocs
Rémi Verschelde
2020-01-10
Complete documentation of various classes
Tomasz Chabora
2020-01-10
Expose instance_from_id to GDNative
toasteater
2020-01-10
Merge pull request #34978 from GodotExplorer/lsp-fix-bracket-completion
Rémi Verschelde
2020-01-10
Merge pull request #34958 from vnen/gdscript-is-check-valid-instance
Rémi Verschelde
2020-01-10
LSP: Fix bracket completion for functions with one argument
Geequlim
2020-01-09
GDScript: Fix type name on error message for function parameters
George Marques
2020-01-09
GDScript: Fix resolution of default parameter values
George Marques
2020-01-09
GDScript: Validate object instance on `is` operation
George Marques
2020-01-09
GDScript: Don't re-evaluate index on assigment with operation
George Marques
2020-01-09
Merge pull request #34948 from vnen/gdscript-copy-constructor
Rémi Verschelde
2020-01-09
GDScript: Allow copy constructor for built-in types
George Marques
2020-01-09
Add GDScript warning for standalone expression
George Marques
2020-01-08
GDScript: set assign operation on local var made by match
George Marques
2020-01-08
Merge pull request #34921 from akien-mga/bullet-2.89
Rémi Verschelde
2020-01-08
Merge pull request #34920 from GodotExplorer/lsp-signatureHelper
Rémi Verschelde
2020-01-08
Merge pull request #34918 from vnen/gdscript-assign-op
Rémi Verschelde
2020-01-08
bullet: Sync with upstream 2.89
Rémi Verschelde
2020-01-09
GDScript LSP: Implement signatureHelp
geequlim
2020-01-08
GDScript: enable type checks on release mode
George Marques
2020-01-08
GDScript: properly set type of local variable initialization
George Marques
2020-01-07
Merge pull request #34886 from JFonS/fix_32699
Rémi Verschelde
2020-01-07
Make NoiseTexture threading more robust
JFonS
2020-01-04
GDScript LSP: Implement goto declaration
geequlim
2020-01-04
Merge pull request #34795 from dankan1890/mono_cs_icon
Rémi Verschelde
2020-01-03
[Mono]: the C# script icon is now visible in the editor.
dankan1890
2020-01-03
Merge pull request #34790 from clayjohn/ETC-support-alpha
Rémi Verschelde
2020-01-03
Fix ENet max clients highest value.
Fabio Alessandrelli
2020-01-03
Add support for Lum-alpha textures to ETC fallback
clayjohn
2020-01-03
ENet optional server_relay when disconnecting peer
Fabio Alessandrelli
2020-01-03
Merge pull request #34784 from neikeq/fix-hintpath-godottools
Rémi Verschelde
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