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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-06-28
[Net] Fix WebSocketClient path parsing.
Fabio Alessandrelli
2021-06-27
Make curve interpolate crash less.
K. S. Ernest (iFire) Lee
2021-06-25
Implement native extension system
reduz
2021-06-24
Merge pull request #49854 from kleonc/visual_script_editor-fix-position-when-...
K. S. Ernest (iFire) Lee
2021-06-24
Merge pull request #49583 from timothyqiu/texture-crash
Rémi Verschelde
2021-06-23
VisualScriptEditor Fix in graph position calculation (do not skip zoom)
kleonc
2021-06-23
Fixing mono build after instance() -> instanciate() name change
Grzegorz Puławski
2021-06-23
Fix logic operators mislabeled #49412
Martin
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt
Rémi Verschelde
2021-06-20
Fix sub-optimal uses of is_equal_approx
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-20
Merge pull request #48804 from EricEzaM/scripting-multi-error-support
Rémi Verschelde
2021-06-19
Merge pull request #44806 from madmiraal/consolidate_json
Rémi Verschelde
2021-06-19
Added support for scripts reporting multiple errors to ScriptTextEditor
Eric M
2021-06-19
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-06-19
Merge pull request #49287 from reduz/expose-variant-internal-binders
Rémi Verschelde
2021-06-18
Merge pull request #49449 from SpectralDragon/fix-enum-equal-operation
George Marques
2021-06-18
GDScript: Fix setting type of operator return value
George Marques
2021-06-18
Merge pull request #44156 from aaronfranke/quat-angle-to
Rémi Verschelde
2021-06-18
Merge pull request #49638 from aaronfranke/multiply-transforms
Rémi Verschelde
2021-06-18
Merge pull request #49698 from aaronfranke/prop-no-usage
Rémi Verschelde
2021-06-18
Merge pull request #32313 from YeldhamDev/format_args_values
Rémi Verschelde
2021-06-18
Fix a typo in C# bindings generator for default value types
Aaron Franke
2021-06-17
Add Quaternion angle_to method
Aaron Franke
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-17
Add PROPERTY_USAGE_NONE and use it
Aaron Franke
2021-06-17
Merge pull request #49043 from theoway/missing_description_vs_search_window_f...
Rémi Verschelde
2021-06-17
Translate file path to URI on LSP symbol requests
Francois Belair
2021-06-17
Merge pull request #48070 from KoBeWi/greedmap
Rémi Verschelde
2021-06-17
Merge pull request #48331 from Faless/net/4.x_enet_relay_lax
Rémi Verschelde
2021-06-17
Merge pull request #49667 from Riteo/remove-grid-map-lock-view
Rémi Verschelde
2021-06-16
Merge pull request #49401 from fire/8-weights
K. S. Ernest (iFire) Lee
2021-06-15
Allow multiplying Transforms and Basis by numbers
Aaron Franke
2021-06-16
Remove GridMap's "Lock View" option and a related method.
Riteo Siuga
2021-06-15
Fixes missing descriptions in search window of visualscript
Umang Kalra
2021-06-15
Merge pull request #49616 from BastiaanOlij/more_rename_transform
Rémi Verschelde
2021-06-15
Adding some more missing renames for Transform3D and Quaternion
Bastiaan Olij
2021-06-15
Merge pull request #49570 from RandomShaper/fix_slow_scene_io
Rémi Verschelde
2021-06-15
Merge pull request #49593 from bruvzg/tga_loader_fixes
Rémi Verschelde
2021-06-14
Merge pull request #49600 from vnen/gdnative-api-generator-var-writer
Rémi Verschelde
2021-06-14
Fix default value binding in VisualScriptFunctionState
George Marques
2021-06-14
GDNative: Use VariantWriter for the API JSON generator
George Marques
2021-06-14
Fix loading RLE compressed TGA files.
bruvzg
2021-06-14
Fix crash when freeing GradientTexture and NoiseTexture
Haoyu Qiu
2021-06-13
Fix "super" call when having at least one argument
Julien Nguyen
2021-06-13
Add stereoscopic rendering through multiview
Bastiaan Olij
2021-06-13
Fix slow load/save of scenes with many instances of the same script
Pedro J. Estébanez
2021-06-13
Merge pull request #34668 from aaronfranke/to-string
Rémi Verschelde
2021-06-13
Improve & fix Mono build
Pedro J. Estébanez
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