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2019-07-22SCons: Enable C++11 on the whole codebaseRémi Verschelde
**Important:** This does not mean *yet* that C++11 features should be used in contributions to Godot's codebase. For now this change is done solely for feature branches working on Vulkan support and GDScript typed instruction sets for Godot 4.0, which will both use C++11 features and are based on the master branch. The plan is to start porting the codebase to C++11 after Godot 3.2 is released, following upcoming guidelines on the subset of new features that should be used, and when/how to use them. We will advertise clearly when C++11 contributions are open, especially once we start a coordinated effort to port Godot's massive codebase. In the meantime, please bear with us and good ol' C++03. :)
2019-07-09Update xatlas to b7d7bb.K. S. Ernest (iFire) Lee
2019-04-30SCons: Always use env.Prepend for CPPPATHRémi Verschelde
Include paths are processed from left to right, so we use Prepend to ensure that paths to bundled thirdparty files will have precedence over system paths (e.g. `/usr/include` should have lowest priority).
2019-04-25SCons: Clean xatlas SCsub from thekla/poshlib definesRémi Verschelde
Those are not used in xatlas.
2019-04-24SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGSRémi Verschelde
Many contributors (me included) did not fully understand what CCFLAGS, CXXFLAGS and CPPFLAGS refer to exactly, and were thus not using them in the way they are intended to be. As per the SCons manual: https://www.scons.org/doc/HTML/scons-user/apa.html - CCFLAGS: General options that are passed to the C and C++ compilers. - CFLAGS: General options that are passed to the C compiler (C only; not C++). - CXXFLAGS: General options that are passed to the C++ compiler. By default, this includes the value of $CCFLAGS, so that setting $CCFLAGS affects both C and C++ compilation. - CPPFLAGS: User-specified C preprocessor options. These will be included in any command that uses the C preprocessor, including not just compilation of C and C++ source files [...], but also [...] Fortran [...] and [...] assembly language source file[s]. TL;DR: Compiler options go to CCFLAGS, unless they must be restricted to either C (CFLAGS) or C++ (CXXFLAGS). Preprocessor defines go to CPPFLAGS.
2019-04-19xatlas: Revert to unmodified upstream code, add to COPYRIGHTRémi Verschelde
Imported by @reduz from https://github.com/jpcy/xatlas/commit/b8ec29b6b62fb808823e042df5f0f800c07f2e8b Custom changes will be remade properly in the next commit.
2019-02-27Fix -Wsign-compare warnings.marxin
I decided to modify code in a defensive way. Ideally functions like size() or length() should return an unsigned type.
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-10-05Fixes to baker, restored xatlas and fixed bake options.Juan Linietsky
2018-09-30-Many GLES2 optimizationsJuan Linietsky
-Android export fixes (use ETC if GLES2 backend in use) -revert to thekla atlas because xatlas is not working well
2018-09-29Fix inconsistent use of tabs and spaces in indentationMikko Mustonen
2018-09-29Added xatlas as alternative to thekla, forced it on.Juan Linietsky
Did some hacks to it to avoid it from failing on bad geometry.