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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-13
Add stereoscopic rendering through multiview
Bastiaan Olij
2021-06-03
Disable 3D-only modules when 3D is disabled
Aaron Franke
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-28
Fixes #48178: WebXR broken when built with Emscripten 2.0.13 or later
David Snopek
2021-03-29
Change XRPositionalTracker to a reference and better expose it to GDNative
Bastiaan Olij
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-02-21
Add missing semicolons to webxr.eterns.js
Marcel Admiraal
2021-01-30
Fix WebXRInterface code sample in the class reference
Hugo Locurcio
2021-01-28
Remove reference to CanvasLayer in WebXR example, because it can cause render...
David Snopek
2021-01-27
Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking
David Snopek
2021-01-25
Support mono devices in WebXR
David Snopek
2021-01-10
Merge pull request #45054 from dsnopek/webxr-yaxis-master
Rémi Verschelde
2021-01-10
Fix WebXR module.
Fabio Alessandrelli
2021-01-09
Invert the Y-axis on thumbsticks and trackpads in WebXR
David Snopek
2021-01-06
doc: Sync classref with current source
Rémi Verschelde
2021-01-04
Add support for WebXR
David Snopek