Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-10 | Fix byte packing (and buffer overrun) in godot_webxr_get_bounds_geometry() | David Snopek | |
2023-01-05 | One Copyright Update to rule them all | RĂ©mi Verschelde | |
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | |||
2022-12-01 | Get WebXR fully working in Godot 4! | David Snopek | |
2022-11-10 | Fix WebXR after changing Emscripten configuration noExitRuntime to false | David Snopek | |
2022-10-21 | Add multiview to the opengl3 driver | David Snopek | |
2022-09-19 | Get WebXR minimally working again in Godot 4 | David Snopek | |
2021-08-26 | Adding GDExtension support to XRInterface | Bastiaan Olij | |
2021-04-28 | Fixes #48178: WebXR broken when built with Emscripten 2.0.13 or later | David Snopek | |
2021-02-21 | Add missing semicolons to webxr.eterns.js | Marcel Admiraal | |
2021-01-27 | Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking | David Snopek | |
2021-01-25 | Support mono devices in WebXR | David Snopek | |
2021-01-09 | Invert the Y-axis on thumbsticks and trackpads in WebXR | David Snopek | |
2021-01-04 | Add support for WebXR | David Snopek | |