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2023-01-25Update WebXR tutorial link to point at the Godot 4 versionDavid Snopek
2023-01-15Class reference: snake_case .gd filenames, _on_*Doug Thompson
This is for: https://github.com/godotengine/godot-docs/issues/6245
2022-12-01Get WebXR fully working in Godot 4!David Snopek
2022-10-30Fixed signal connection examples to use new callable syntax in the docsAnutrix
2022-08-29[Web] Rename JavaScript platform to Web.Fabio Alessandrelli
Also rename export name from "HTML5" to "Web".
2022-08-08Rename the argument tag to param in XML documentationYuri Sizov
2022-02-15Add an XML schema for documentationHugo Locurcio
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
2021-10-17Rework XR positional trackersBastiaan Olij
2021-09-20Don't generate empty doc sections and reduce code duplicationAaron Franke
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
2021-07-25Fix various typos with codespellluz paz
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
2021-05-20Fix typos with codespellRémi Verschelde
Using codespell 2.0.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn GIRD leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2021-01-30Fix WebXRInterface code sample in the class referenceHugo Locurcio
This also fixes the code sample's indentation to look correct in the editor help.
2021-01-28Remove reference to CanvasLayer in WebXR example, because it can cause ↵David Snopek
rendering issues in AR.
2021-01-06doc: Sync classref with current sourceRémi Verschelde
2021-01-04Add support for WebXRDavid Snopek