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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-05-03
Merge pull request #48205 from Faless/net/4.x_url_parsing
Fabio Alessandrelli
2021-04-30
Add WebSocketMultiplayerPeer _incoming_packets check bound
MaxStgs
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-26
[Net] Implement String::parse_url for parsing URLs.
Fabio Alessandrelli
2021-04-07
Document secure wss:// caveats for WebSocketClient
Hugo Locurcio
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-08
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-18
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-12-04
[HTML5] Add function signatures to JS libraries.
Fabio Alessandrelli
2020-11-23
[HTML5] Run eslint --fix.
Fabio Alessandrelli
2020-11-21
[HTML5] Libraries refactor for linting.
Fabio Alessandrelli
2020-11-17
Fix godot_js_websocket_send function unused assignment.
Marcel Admiraal
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-10
[HTML5] Port JavaScript inline code to libraries.
Fabio Alessandrelli
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-07-10
Add override keywords.
Marcel Admiraal
2020-07-03
Remove String::find_last (same as rfind)
Stijn Hinlopen
2020-05-16
websocket: Fix crash at exit when not running the editor
Ignacio Etcheverry
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Style: Fix missing/invalid copyright headers
Rémi Verschelde
2020-05-14
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-12
Add WebSocket debugger, use it for Javascript.
Fabio Alessandrelli
2020-05-12
Remove WebSocket defaults from project settings.
Fabio Alessandrelli
2020-05-10
Fix Closure compiler build, python style.
Fabio Alessandrelli
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-23
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-08
Fix Javascript platform after PoolVector removal.
Fabio Alessandrelli
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-15
Fix EMWSClient::get_connection_status(), try catch
Fabio Alessandrelli
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-28
Disable Nagle's algorithm for WebSocket TCP.
Fabio Alessandrelli
2020-01-26
Merge pull request #35516 from Faless/ws/fix_latency_32
Rémi Verschelde
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-24
Lower WebSocket latency, fixes.
Fabio Alessandrelli
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-21
Fix MultiplayerAPI crash when peer impl misbehave.
Fabio Alessandrelli
2020-01-16
Validate input in (CPU)Particles set_emission_shape()
Rémi Verschelde
2020-01-15
Prevent GDScript language server from listening to external hosts by default
Houkime
2020-01-14
Update documentation to reflect HTML5 limitations.
Fabio Alessandrelli
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-21
WSLPeer now prevents receiving data after close.
Fabio Alessandrelli
2019-11-15
Fix Visual Studio throwing C4334 warning.
Marcel Admiraal
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