Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-12 | Implement get_peer_[address|port] in ENet/WSServer | Fabio Alessandrelli | |
Also implement get_connected_host and get_connected_port in WebSocketPeer (not supported in HTML5 due to browser limitation). Add shorthand disconnect_peer(id) for get_peer(id)->close() like in ENet to WebSocketServer. | |||
2018-04-03 | Websocket client SSL support | Fabio Alessandrelli | |
2018-03-21 | s/2017/2018/g for gles2, websocket, linux appdata | Poommetee Ketson | |
2018-03-01 | Remove unneeded and problematic minilex.c from lws. | Fabio Alessandrelli | |
We don't need it, it's used upstream to test the lexical parser | |||
2018-02-28 | Use Prepend instead of Append for mbedTLS include | Fabio Alessandrelli | |
Fixes build on FreeBSD when system-wide mbedTLS and/or openSSL are installed | |||
2018-02-21 | Fix typos with codespell | luz.paz | |
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` | |||
2018-02-20 | Websocket module properly recognize UWP (by @vnen) | George Marques | |
2018-02-14 | Allow building with system wide mbedtls on X11 | Fabio Alessandrelli | |
Using builtin_mbedtls=yes is still the default as many distributions do not ship with mbedtls included. | |||
2018-02-14 | lws module now uses mbedtls as OpenSSL replacement | Fabio Alessandrelli | |
2018-02-06 | Relicense module to the wondeful Godot community! | Fabio Alessandrelli | |
2018-02-06 | Add websocket module. | Fabio Alessandrelli | |
Webassembly is client-only for obvious reasons. Other platforms support both client and server using libwebsockets. |