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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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modules
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websocket
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websocket_peer.cpp
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Commit message (
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Author
2023-01-28
[NET] Refactor TLS configuration.
Fabio Alessandrelli
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-10-11
[WebSocket] Refactor websocket module.
Fabio Alessandrelli
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-07-31
Websocket peer outbound buffer fixes. Expose outbound buffered amount.
Jordan Schidlowsky
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-01-28
Disable Nagle's algorithm for WebSocket TCP.
Fabio Alessandrelli
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
Fix missing/malformed license headers
Rémi Verschelde
2018-09-24
Implement WebSocket close notify.
Fabio Alessandrelli
2018-04-12
Implement get_peer_[address|port] in ENet/WSServer
Fabio Alessandrelli
2018-03-21
s/2017/2018/g for gles2, websocket, linux appdata
Poommetee Ketson
2018-02-06
Relicense module to the wondeful Godot community!
Fabio Alessandrelli
2018-02-06
Add websocket module.
Fabio Alessandrelli