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path: root/modules/websocket/websocket_multiplayer_peer.h
AgeCommit message (Collapse)Author
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-07-07Fixes minor issues found by static analyzerqarmin
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-15Expose WebSocket set_buffers and document it.Fabio Alessandrelli
2019-02-12Modules: Ensure classes match their header filenameRémi Verschelde
Renamed: - `modules/mono/mono_gd/gd_mono_class_member.h` -> `i_mono_class_member.h` - `modules/upnp/upnpdevice.h` -> `upnp_device.h` - `modules/websocket/websocket_multiplayer.h` -> `websocket_multiplayer_peer.h`