index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
websocket
/
websocket_multiplayer_peer.cpp
Age
Commit message (
Expand
)
Author
2021-07-12
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-04-30
Add WebSocketMultiplayerPeer _incoming_packets check bound
MaxStgs
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-08
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-01-21
Fix MultiplayerAPI crash when peer impl misbehave.
Fabio Alessandrelli
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-08-20
Merge pull request #31483 from Faless/ws/fix_double_relay
Rémi Verschelde
2019-08-19
Fix WebSocketServer relaying message 2 times.
Fabio Alessandrelli
2019-08-19
WebSocketServer now sanitize destination peers.
Fabio Alessandrelli
2019-08-12
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-07-07
Fixes minor issues found by static analyzer
qarmin
2019-06-15
Expose WebSocket set_buffers and document it.
Fabio Alessandrelli
2019-02-27
Fix -Wsign-compare warnings.
marxin
2019-02-12
Modules: Ensure classes match their header filename
Rémi Verschelde