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path: root/modules/websocket/emws_client.cpp
AgeCommit message (Collapse)Author
2019-10-09Custom headers support in WebSocketClient.Fabio Alessandrelli
This commit also converts all PoolVector<String> parameters to `const Vector<String>` in both WebSocketServer and WebSocketClient.
2019-10-09WebSocketClient can now use custom SSL certificateFabio Alessandrelli
Via the `trusted_ssl_certificate` property.
2019-10-09Re-implement WebSocket get host/port.Fabio Alessandrelli
Was lost during library switch
2019-06-15Allow setting websocket buffers sizes internally.Fabio Alessandrelli
Needed by LSP.
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2019-01-01Fix missing/malformed license headersRémi Verschelde
2018-12-26Fix HTML5 WebSocket client buffers size.Fabio Alessandrelli
2018-11-12Convert WebSocket module to use PacketBuffer classFabio Alessandrelli
2018-09-24Implement WebSocket clean close detection.Fabio Alessandrelli
2018-09-24Implement WebSocket close notify.Fabio Alessandrelli
2018-08-30Allow WebSocket connect with no sub-protocols.Fabio Alessandrelli
2018-07-24Removed unnecessary assignmentsWilson E. Alvarez
2018-03-21s/2017/2018/g for gles2, websocket, linux appdataPoommetee Ketson
2018-02-06Relicense module to the wondeful Godot community!Fabio Alessandrelli
2018-02-06Add websocket module.Fabio Alessandrelli
Webassembly is client-only for obvious reasons. Other platforms support both client and server using libwebsockets.