Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-09 | Custom headers support in WebSocketClient. | Fabio Alessandrelli | |
This commit also converts all PoolVector<String> parameters to `const Vector<String>` in both WebSocketServer and WebSocketClient. | |||
2019-10-09 | WebSocketClient can now use custom SSL certificate | Fabio Alessandrelli | |
Via the `trusted_ssl_certificate` property. | |||
2019-10-09 | Re-implement WebSocket get host/port. | Fabio Alessandrelli | |
Was lost during library switch | |||
2019-06-15 | Allow setting websocket buffers sizes internally. | Fabio Alessandrelli | |
Needed by LSP. | |||
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2019-01-01 | Fix missing/malformed license headers | Rémi Verschelde | |
2018-12-26 | Fix HTML5 WebSocket client buffers size. | Fabio Alessandrelli | |
2018-11-12 | Convert WebSocket module to use PacketBuffer class | Fabio Alessandrelli | |
2018-09-24 | Implement WebSocket clean close detection. | Fabio Alessandrelli | |
2018-09-24 | Implement WebSocket close notify. | Fabio Alessandrelli | |
2018-08-30 | Allow WebSocket connect with no sub-protocols. | Fabio Alessandrelli | |
2018-07-24 | Removed unnecessary assignments | Wilson E. Alvarez | |
2018-03-21 | s/2017/2018/g for gles2, websocket, linux appdata | Poommetee Ketson | |
2018-02-06 | Relicense module to the wondeful Godot community! | Fabio Alessandrelli | |
2018-02-06 | Add websocket module. | Fabio Alessandrelli | |
Webassembly is client-only for obvious reasons. Other platforms support both client and server using libwebsockets. |