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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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WebSocketPeer.xml
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Author
2022-10-11
[WebSocket] Refactor websocket module.
Fabio Alessandrelli
2022-08-29
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-10-06
Fix small typos regarding WebSocketPeer
Infinixius
2021-08-01
Merge pull request #51036 from winterpixelgames/master-ws-fix
Rémi Verschelde
2021-07-31
Websocket peer outbound buffer fixes. Expose outbound buffered amount.
Jordan Schidlowsky
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-28
Disable Nagle's algorithm for WebSocket TCP.
Fabio Alessandrelli
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2019-01-07
doc: Fix wrong references found by new makerst.py
Rémi Verschelde
2018-09-24
Update WebSocket documentation
Fabio Alessandrelli
2018-05-08
Document websocket module, further document enet
Fabio Alessandrelli