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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-11-19
wslay: Sync with upstream 45d22583b
Rémi Verschelde
2020-12-18
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-11-10
[HTML5] Port JavaScript inline code to libraries.
Fabio Alessandrelli
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2019-07-04
Remove libwebsocket. No longer used, yay!
Fabio Alessandrelli
2019-07-04
WebSocket module now uses wslay library.
Fabio Alessandrelli
2019-07-03
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
Rémi Verschelde
2019-05-01
Revert "Update libwebsockets to 3.1 (plus UWP patch)"
Fabio Alessandrelli
2019-04-30
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-24
SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS
Rémi Verschelde
2019-03-06
Update libwebsockets to 3.1 (plus UWP patch)
Fabio Alessandrelli
2018-09-28
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-08-11
Rebase patches for fixing haiku build.
Adrien Destugues
2018-06-07
Bump libwebsockets to version 3.0.0
Fabio Alessandrelli
2018-06-07
Thirdparty: Fill copyright for lws, miniupnpc, clipper
Rémi Verschelde
2018-03-01
Remove unneeded and problematic minilex.c from lws.
Fabio Alessandrelli
2018-02-28
Use Prepend instead of Append for mbedTLS include
Fabio Alessandrelli
2018-02-20
Websocket module properly recognize UWP (by @vnen)
George Marques
2018-02-14
Allow building with system wide mbedtls on X11
Fabio Alessandrelli
2018-02-14
lws module now uses mbedtls as OpenSSL replacement
Fabio Alessandrelli
2018-02-06
Add websocket module.
Fabio Alessandrelli