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path: root/modules/webrtc/webrtc_peer_connection_extension.h
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2023-01-05One Copyright Update to rule them allRémi Verschelde
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
2022-09-13[WebRTC] Expose more of the WebRTC API.Fabio Alessandrelli
Add get_gathering_state() returning the iceGatheringState of the connection. Add get_signaling_state() returning the signalingState of the connection. Improve JS library.
2022-09-01Simplify network GDExtension bindings using EXBIND macros.Fabio Alessandrelli
Simplify StreamPeer, PacketPeer, MultiplayerPeer extension. Simplify and update WebRTC*Extension with newly supported types.
2022-06-09[WebRTC] Static extension registration.Fabio Alessandrelli
2022-01-03Update copyright statements to 2022Rémi Verschelde
Happy new year to the wonderful Godot community!
2021-09-24[Net] Expose WebRTC classes to extensions.Fabio Alessandrelli