Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-09-07 | [Net] Move multiplayer to core subdir, split RPCManager. | Fabio Alessandrelli | |
Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id". | |||
2021-07-30 | [Net] Implement RPC channels in MultiplayerAPI. | Fabio Alessandrelli | |
2021-07-26 | Use Ref<T> references as iterators where relevant | RĂ©mi Verschelde | |
And const when possible. | |||
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke | |
2021-07-18 | Optimize StringName usage | reduz | |
* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor. | |||
2021-07-12 | [Net] Rename WebRTCMultiplayer to WebRTCMultiplayerPeer. | Fabio Alessandrelli | |