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Godot with FMOD integration
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Author
2021-09-08
Multiplayer networking renames/simplification
Max Hilbrunner
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-07-30
[Net] Implement RPC channels in MultiplayerAPI.
Fabio Alessandrelli
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-20
Add get_buffered_amount() to WebRTCDataChannel
David Snopek
2021-07-12
[Net] Rename WebRTCMultiplayer to WebRTCMultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-05-20
Fix typos with codespell
Rémi Verschelde
2020-10-09
doc: Sync classref with current source
Rémi Verschelde
2020-09-08
Fix TURN server example in WebRTC documentation
PouleyKetchoupp
2020-06-04
Fix WebRTCPeerConnection set_local_description doc
Fabio Alessandrelli
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2019-09-24
doc: Fix parsing of self-closing XML tags
Rémi Verschelde
2019-09-04
Run doctool after overridden properties changes
Bojidar Marinov
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
Rémi Verschelde
2019-06-27
doc: Fix scoped hyperlinks to same-class enums/methods
Rémi Verschelde
2019-06-15
doc: Fix formatting, typos and some descriptions in new docstrings
Rémi Verschelde
2019-06-14
Add documentation for WebRTC classes.
Fabio Alessandrelli
2019-05-16
WebRTC refactor. Data channels, STUN/TURN support.
Fabio Alessandrelli
2019-04-19
doc: Sync classref with current source
Rémi Verschelde