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2021-09-08Multiplayer networking renames/simplificationMax Hilbrunner
Removes _networking_ prefix from some methods and members, now that multiplayer has been largely moved out of Node and SceneTree and is seperated into its own set of classes.
2021-09-07[Net] Move multiplayer to core subdir, split RPCManager.Fabio Alessandrelli
Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id".
2021-07-30[Net] Implement RPC channels in MultiplayerAPI.Fabio Alessandrelli
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
2021-07-20Add get_buffered_amount() to WebRTCDataChannelDavid Snopek
2021-07-12[Net] Rename WebRTCMultiplayer to WebRTCMultiplayerPeer.Fabio Alessandrelli
2021-07-12[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.Fabio Alessandrelli
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-05-20Fix typos with codespellRémi Verschelde
Using codespell 2.0.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn GIRD leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2020-10-09doc: Sync classref with current sourceRémi Verschelde
2020-09-08Fix TURN server example in WebRTC documentationPouleyKetchoupp
WebRTC GDNative plugin uses `credential` and not `credentials`. https://github.com/godotengine/webrtc-native/blob/74f2c78db5cdffa5b2b6ba9cd041061d7694400c/src/WebRTCLibPeerConnection.cpp#L35-L37
2020-06-04Fix WebRTCPeerConnection set_local_description docFabio Alessandrelli
ice_candidate_created should be emitted after set_local_description no matter the type of the description (assuming no error is returned of course).
2020-01-31Update docs to version 4.0clayjohn
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2020-01-23doc: Misc updates for AnimationNode* and othersRémi Verschelde
- Add some missing descriptions. - Add links to tutorials for ARVR and AnimationTree. - Style fixes. - Engine changes: * Make `AnimationNodeTransition.input_<number>` properties internal so that they don't appear in the docs. They still appear in the inspector based on the actual number of inputs requested. * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D particles in `ParticlesMaterial`, and thus only relevant for `CPUParticles3D`.
2019-09-24doc: Fix parsing of self-closing XML tagsRémi Verschelde
Follow-up to #31925, `<member />` tags just before `</members>` would cause a parsing issue, and we'd never notice that we're no longer parsing members. Also added space before closing `/>`.
2019-09-04Run doctool after overridden properties changesBojidar Marinov
2019-06-30doc: Add default values to all propertiesRémi Verschelde
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-27Proofread and improve the whole class referenceHugo Locurcio
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
2019-06-27doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinksRémi Verschelde
2019-06-27doc: Fix scoped hyperlinks to same-class enums/methodsRémi Verschelde
The class name does not need to be specified when it is the current class.
2019-06-15doc: Fix formatting, typos and some descriptions in new docstringsRémi Verschelde
2019-06-14Add documentation for WebRTC classes.Fabio Alessandrelli
2019-05-16WebRTC refactor. Data channels, STUN/TURN support.Fabio Alessandrelli
A big refactor to the WebRTC module. API is now considered quite stable. Highlights: - Renamed `WebRTCPeer` to `WebRTCPeerConnection`. - `WebRTCPeerConnection` no longer act as `PacketPeer`, it only handle the connection itself (a bit like `TCP_Server`) - Added new `WebRTCDataChannel` class which inherits from `PacketPeer` to handle data transfer. - Add `WebRTCPeerConnection.initialize` method to create a new connection with the desired configuration provided as dictionary ([see MDN docs](https://developer.mozilla.org/en-US/docs/Web/API/RTCPeerConnection/RTCPeerConnection#RTCConfiguration_dictionary)). - Add `WebRTCPeerConnection.create_data_channel` method to create a data channel for the given connection. The connection must be in `STATE_NEW` as specified by the standard ([see MDN docs for options](https://developer.mozilla.org/en-US/docs/Web/API/RTCPeerConnection/createDataChannel#RTCDataChannelInit_dictionary)). - Add a `data_channel_received` signal to `WebRTCPeerConnection` for in-band (not negotiated) channels. - Renamed `WebRTCPeerConnection` `offer_created` signal to `session_description_created`. - Renamed `WebRTCPeerConnection` `new_ice_candidate` signal to `ice_candidate_created`
2019-04-19doc: Sync classref with current sourceRémi Verschelde