index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
webrtc
/
doc_classes
/
WebRTCMultiplayerPeer.xml
Age
Commit message (
Expand
)
Author
2022-11-02
[MP] Remove connection state signals from MultiplayerPeer.
Fabio Alessandrelli
2022-10-28
[MP] Add MultiplayerPeer disconnect_peer, close.
Fabio Alessandrelli
2022-10-27
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-01-02
Fix usage of "Return" in the docs
kobewi
2021-09-28
Merge pull request #52481 from Faless/net/4.x_native_peers
Fabio Alessandrelli
2021-09-25
Document Android permission requirements for network access where needed
Hugo Locurcio
2021-09-24
[Net/Docs] Update extensions documentation.
Fabio Alessandrelli
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-08
Multiplayer networking renames/simplification
Max Hilbrunner
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-07-30
[Net] Implement RPC channels in MultiplayerAPI.
Fabio Alessandrelli
2021-07-30
doc: Use self-closing tags for `return` and `argument`
RĂ©mi Verschelde
2021-07-12
[Net] Rename WebRTCMultiplayer to WebRTCMultiplayerPeer.
Fabio Alessandrelli