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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-11-15
doc: Make all module docs self-contained
Rémi Verschelde
2017-09-25
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-20
Added support for SVG
Daniel J. Ramirez
2017-05-30
Several fixes related to PBR and Environment
Juan Linietsky
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-04-23
Fix property warnings and hide some debug prints
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-17
Update libwebp to 0.6.0
volzhs
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-03
scons: Reorder options for clarity
Rémi Verschelde
2016-11-01
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-10-17
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-15
modules: Clone env in each module
Rémi Verschelde
2016-10-15
webp: Make it a module and unbundle libwebp thirdparty files
Rémi Verschelde
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