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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
SCons: Remove references to obsolete "fat" bits
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-02-14
Merge pull request #14804 from ColinKinloch/master
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-23
Fixed android arm64v8
Colin Kinloch
2017-12-07
Merge pull request #14332 from akien-mga/clang-format
Rémi Verschelde
2017-12-07
doc: Sync classref after a496dd4d, removing NOEDITOR properties from doc
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-11-24
doc: Remove setters and getters now exposed via properties/members
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-21
Allow configuring iOS export
Ruslan Mustakov
2017-11-15
doc: Sync classref with current source
Rémi Verschelde
2017-11-15
doc: Make all module docs self-contained
Rémi Verschelde
2017-10-14
Fix video playback
Matt Hughes
2017-09-25
Use BoolVariable in platform-specific options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-23
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-01
Fix files header
Poommetee Ketson
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-07-22
Clang-formatting *.cpp and *.h (some files excluded)
Poommetee Ketson
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-05-08
Put brave old bb10 platform to a well-deserved rest
Rémi Verschelde
2017-04-28
Move other lone thirdparty files to thirdparty/misc
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-01-15
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-14
rename String.extension() -> String.get_extension() / String.basename() -> St...
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-08
WebM: Fix compilation on Linux/X11 ARM platform
Błażej Szczygieł
2016-11-16
WebM: Fix iPhone x86 compilation
Błażej Szczygieł
2016-11-06
Merge pull request #7019 from vnen/rename-winrt-uwp
Rémi Verschelde
2016-11-03
opus: Move public headers to match system install
Rémi Verschelde
2016-11-03
Rename WinRT files to UWP
George Marques
2016-11-03
scons: Reorder options for clarity
Rémi Verschelde
2016-11-01
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-10-23
Add WebM module
Błażej Szczygieł
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