Age | Commit message (Expand) | Author |
2016-10-17 | Merge pull request #6850 from akien-mga/pr-scsub-shebang | Rémi Verschelde |
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde |
2016-10-17 | Merge pull request #6692 from bojidar-bg/add-char-to-gd-vs-script | Rémi Verschelde |
2016-10-15 | modules: Clone env in each module | Rémi Verschelde |
2016-10-03 | Add `String char(int ascii)` function to GDScript and Visual Script | Bojidar Marinov |
2016-09-11 | -Cleaned up find/replace bar for replace (made selection only default if sele... | Juan Linietsky |
2016-09-09 | Merge pull request #6436 from djrm/icons | Rémi Verschelde |
2016-09-08 | Tweaked some icons, including xform one | Daniel J. Ramirez |
2016-09-07 | Renamed the bind_native functions to bind_vararg, should make it show the doc... | Juan Linietsky |
2016-09-06 | -Added diectly editable expressions on node to VSEditor, closes #6392 | Juan Linietsky |
2016-09-06 | Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399 | Juan Linietsky |
2016-09-06 | Should Fix Compiling Export Templates | ISylvox |
2016-09-04 | Removed script_variables/ prefix to VS properties, made them easier to access... | Juan Linietsky |
2016-09-04 | Added expression nodes to visual script, please test. | Juan Linietsky |
2016-09-03 | small fix | Juan Linietsky |
2016-09-03 | Connection hints when connecting to empty space. | Juan Linietsky |
2016-09-03 | Made basic call nodes unsequenced, since they are like gdscript and most retu... | Juan Linietsky |
2016-09-02 | Basic type constants for visual script | Juan Linietsky |
2016-09-01 | made visual script switch more flexible | Juan Linietsky |
2016-09-01 | -Modified Input and added is_action_just_pressed() as well as is_action_just_... | Juan Linietsky |
2016-08-31 | More improvements to visual script.. | Juan Linietsky |
2016-08-31 | -Reworked constant nodes better | Juan Linietsky |
2016-08-30 | More visual script improvements | Juan Linietsky |
2016-08-30 | VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325 | J08nY |
2016-08-29 | Fixed compilation | Daniel J. Ramirez |
2016-08-29 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2016-08-28 | Colors for VS sockets and icons | Daniel J. Ramirez |
2016-08-28 | Several all around fixes to visual scripting (in the process of creating demos) | Juan Linietsky |
2016-08-27 | Merge pull request #6108 from djrm/vs_type_icons_2 | Rémi Verschelde |
2016-08-26 | Even more work on visual script editor: | Juan Linietsky |
2016-08-25 | More visual script work | Juan Linietsky |
2016-08-23 | Icons for VScript types | Daniel J. Ramirez |
2016-08-23 | Proper function/property selection in visual script editing for property. | Juan Linietsky |
2016-08-19 | Brand new networked multiplayer | Juan Linietsky |
2016-08-15 | VisualScript: Adding TOOLS_ENABLED flag where needed (#6144) | vkbsb |
2016-08-08 | -Show proper node name in subcall | Juan Linietsky |
2016-08-08 | Added a simpler way to do sub-functions in both visual and gdscript with the ... | Juan Linietsky |
2016-08-07 | Added ability to create custom nodes from script. | Juan Linietsky |
2016-08-07 | Automatically turn on process callbacks if relevant callbacks in node exists | Juan Linietsky |
2016-08-07 | -Added yield nodes to visual script | Juan Linietsky |
2016-08-06 | Reverted printable null object, seems to cause bugs around and not sure why. | Juan Linietsky |
2016-08-06 | Likely with bugs and with some features are missing, as well as profiler supp... | Juan Linietsky |
2016-08-05 | VisualScript can now execute visual scripts, but there is no debugger or prof... | Juan Linietsky |
2016-08-04 | Concluded base visual scripting! can edit but not run though. | Juan Linietsky |
2016-08-03 | More work on visual scripting.. | Juan Linietsky |
2016-08-03 | More progress on visual script editing | Juan Linietsky |
2016-08-03 | Fix translatable strings in VisualScript | Rémi Verschelde |
2016-08-02 | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky |