Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-14 | Makes adding port in Visual Script nodes deferred | Haoyu Qiu | |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2019-12-24 | Cleans up headers included in editor_node.h | Haoyu Qiu | |
2019-12-21 | Makes more editor strings translatable | Haoyu Qiu | |
* "Add" button text in Groups Editor * "Receiver Method" in Connect Signal Dialog * "Play Mode" in Animation State Machine Editor * "Mesh Library" button text in Mesh Library editor plugin * Compose Array node button texts in Visual Script * Various button texts in TileSet Editor * Various Run Script errors | |||
2019-12-17 | Fixes size of create function dialog | Haoyu Qiu | |
2019-12-16 | Makes more strings in editor translatable | Haoyu Qiu | |
* File type names in file dialogs * Layout option names * Visual shader editor UI | |||
2019-12-10 | Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers | Rémi Verschelde | |
Removed unused variables, add some constants numbers | |||
2019-12-10 | Removed unused variables, add some constants numbers | Rafał Mikrut | |
2019-12-06 | doc: Markup fixes for enums and constants | Rémi Verschelde | |
2019-12-04 | Fixes wrong position when adding node in VS editor | codecustard | |
When adding a node in the visual script editor while zoomed in, the position of the newly added node would be wrong. | |||
2019-11-22 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.16.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2019-11-15 | Use the Unicode "multiply" sign for the "A x B" visual script node | Hugo Locurcio | |
2019-11-07 | Merge pull request #32853 from OsamaElHariri/visual_script_setter_props_fix | Rémi Verschelde | |
Set the properties of a Set node after add_node | |||
2019-11-01 | Merge pull request #33238 from qarmin/other_fixes | Rémi Verschelde | |
Fix some crashes, overflows and using variables without values | |||
2019-11-01 | Fix some crashes, overflows and using variables without values | Rafał Mikrut | |
2019-11-01 | Fix: typo atleast -> at least | Omicron | |
Typo found in source string, reported by linux-man on weblate | |||
2019-10-29 | i18n: Sync translation template with current source | Rémi Verschelde | |
2019-10-28 | Set the properties of a Set node after add_node | Osama El Hariri | |
2019-10-15 | Merge pull request #32830 from ↵ | Rémi Verschelde | |
timoschwarzer/remove-redundant-compiler-directives Remove redundant compiler directives | |||
2019-10-14 | Remove redundant compiler directives | Timo Schwarzer | |
Closes #32817 | |||
2019-10-14 | Small fixes to redundand code, copy paste bugs | qarmin | |
2019-10-10 | Remove dependency on the editor directory being in the build's include path. | Marcel Admiraal | |
- Add or remove the necessary subdirectorires to the includes to remove dependency on the editor directory being in the build's include path. - Ensure includes in modified files conform to style guideline. - Remove editor from the build include path. | |||
2019-10-09 | Make VisualScript check inheritance for port info | Aaron Franke | |
2019-09-30 | Fix theme in visual script dialogs (at startup) | Chaosus | |
2019-09-29 | Merge pull request #32402 from YeldhamDev/fix_vs_add_function | Rémi Verschelde | |
Fix VS editor's "Create Function" dialog | |||
2019-09-29 | Deconstruct node for Visualscript | Swarnim Arun | |
Adds deconstruct nodes for the built-in types and adds default text to function rename_input_box for the visualscript. | |||
2019-09-28 | Fix VS editor's "Create Function" dialog | Michael Alexsander Silva Dias | |
2019-09-28 | Merge pull request #32398 from YeldhamDev/cleanup_vs_editor_left | Rémi Verschelde | |
Cleanup VS editor's left menu | |||
2019-09-27 | Cleanup VS editor's left menu | Michael Alexsander Silva Dias | |
2019-09-28 | Fix Edit function button | Swarnim Arun | |
2019-09-27 | doc: Sync classref with current source | Rémi Verschelde | |
And various fixes to bindings, hyperlinks and an uninitialized variable. | |||
2019-09-26 | Visualscript editor graph unification & refactoring | Swarnim Arun | |
Removes the need to have separate graphs per function for the VisualScript Nodes, and refactoring UI and other improvements such as fuzzy search, right click search boxes and in-graph editable nodes | |||
2019-09-24 | doc: Sync classref with current source | Rémi Verschelde | |
Fix a few missing bindings or unspecified argument names and default values. | |||
2019-09-22 | Merge pull request #30852 from swarnimarun/vs_tools_script | Rémi Verschelde | |
Tool Mode for Visualscript | |||
2019-09-21 | Tool Mode for Visualscript | Swarnim Arun | |
Add the ability to VisualScript to function in Tool mode aka the Editor itself similar to GDScript or Mono | |||
2019-09-04 | Merge pull request #30982 from iwek7/feature/skip_breakpoints | Rémi Verschelde | |
Adds skip-breakpoints feature | |||
2019-09-03 | Adds skip-breakpoints feature | iwek7 | |
2019-09-03 | Implemented `ord` function in VisualScript | 64epicks | |
2019-09-01 | Fix resizer icon visiblity on light theme in GraphNode | Chaosus89 | |
2019-08-14 | Plugin support for visual shaders | Yuri Roubinski | |
2019-08-12 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' | Robin Hübner | |
2019-08-07 | Add some code changes/fixes proposed by Coverity and Clang Tidy | qarmin | |
2019-07-31 | Add descriptive tooltips in VS editor | Emmanuel Barroga | |
In the Visual Script editor, the override icon is not very clear what it's intended purpose is for. Currently, its tooltip just says: "Function:" which is the same tooltip as the "add new function" icon. To resolve this issue, this PR adds descriptive tooltips to the following icons in the Visual Script editor: -Override Function -Add Function -Add Variable -Add Signal | |||
2019-07-22 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-20 | Merge pull request #30693 from Chaosus/lerp_angle | Rémi Verschelde | |
Added lerp_angle built-in function | |||
2019-07-20 | Merge pull request #30576 from qarmin/lgtm_coverage | Rémi Verschelde | |
Changed some code reported by LGTM and Coverity | |||
2019-07-20 | Added lerp_angles built-in function | Chaosus | |
Co-authored-by: Xrayez <https://github.com/Xrayez> Co-authored-by: DleanJeans <https://github.com/DleanJeans> | |||
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin | |
2019-07-19 | Merge pull request #23310 from aaronfranke/posmod-int | Rémi Verschelde | |
Add integer posmod and rename default arg names | |||
2019-07-19 | Visualscript: Add types for base type get and set. | K. S. Ernest (iFIre) Lee | |