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AgeCommit message (Expand)Author
2020-04-10Merge pull request #37530 from swarnimarun/patch_vs_01Rémi Verschelde
2020-04-06Remove Node.get_position_in_parent()Tomasz Chabora
2020-04-03Update vsnodes on editing vs variablesSwarnim Arun
2020-04-03VisualScript styling for new Variant TypesSwarnim Arun
2020-04-02Deconstruct VSNodes for new Variant typesSwarnim Arun
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-23Adding missing include guards to header files identified by LGTM.Rajat Goswami
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-13Merge pull request #36723 from AndreaCatania/fix-rsetRémi Verschelde
2020-03-11Fix various typosluz.paz
2020-03-09Merge pull request #36751 from Faless/debugger/threads_and_profilersRémi Verschelde
2020-03-08Fix missing module editor iconsAndrii Doroshenko (Xrayez)
2020-03-08Refactor ScriptDebugger.Fabio Alessandrelli
2020-03-02Fixed rset method for gdscript and visual scriptAndrea Catania
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Port more uses of connect_compatRémi Verschelde
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-28Merge pull request #36556 from RandomShaper/rework_mutexRémi Verschelde
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-26Fix resizer icon color in VisualScripts/Shaders when graph headers is onYuri Roubinsky
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-23Merge pull request #36478 from qarmin/supsicious_operators_everywhereRémi Verschelde
2020-02-23Fix suspicious | and + operatorsRafał Mikrut
2020-02-23Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde
2020-02-22doc: Sync classref with StringName/Callable changesRémi Verschelde
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18doc: Sync classref with current sourceRémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-15Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.Juan Linietsky
2020-02-13Remove more deprecated methods and codeRémi Verschelde
2020-02-12Merge pull request #36142 from akien-mga/remove-deprecated-decimalsRémi Verschelde
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-02-12Remove deprecated decimals builtinRémi Verschelde
2020-02-12Optmized data sent during RPC and RSet calls.Andrea Catania
2020-02-11Texture refactorJuan Linietsky
2020-02-10Fix VisualScriptClassConstant to be updated properlyYuri Roubinsky
2020-02-06Merge pull request #35749 from Chaosus/vst_fix_constantsRémi Verschelde
2020-01-31Update docs to version 4.0clayjohn
2020-01-30Fix GlobalConstant/BasicTypeConstant return type in visual scriptsYuri Roubinsky
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
2020-01-23doc: Misc updates for AnimationNode* and othersRémi Verschelde
2020-01-19Fix ClassDB API portability with some android and editor classesIgnacio Etcheverry